Dear Sir, I have been working on blender since a year now. Its an amazing platform for new developer. We have been working on a project on webGL and until now blender has been of great help to us.
So we have created characters in Blender (cycle render) which are UV baked and exported to three.js and we want to click on the character to get a pop up window. And we are using ray casting to achieve it. But the issue is the ray can not identify the object individually as the characters have a textured material and not blender internal material. Can you please help us solve this issue as we are stuck as this thing for a couple of months now. It could be for great help to us if you can suggest us some alternate way or identify the main issue. Thanking You, Siddhi Warade _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
