Hello, I approached you because I have some questions about the GSoC and the two projects involving the motion tracking tool that I got interested the most. Should any further discussion about the project be made on [email protected] or somewhere else?
Recently I discussed with friends and the #blendercoders IRC to know any previous GSoC experience. One of my main worries is the dedication time. I'm doing an internship developing mainly in C++ of 20h weekly and studying 22h weekly this semester (both not done in weekends). As, in Brazil we just have a two weeks summer vacation, I plan to leave the internship as soon as I start and compensate if needed in my weekends. As I presume, most of the work will be in the second semester, I plan to get even less papers (around 16h weekly). Did you have any tips or previous experience with students in my situation to make it possible ? Since last year when I saw in GSoC 2016 the projects related to Motion Tracking I wanted to join, but, at the time, I didn't had the experience and the time to dedicate. Having the time and some developer experience from the internship, probably I lack the most about theory related to Motion Tracking. My CS course have a good approach on Math(Calculus 1 to 3, Linear Algebra, Number Theory...) but we don't have any course related to computer graphics. Having done just some Browser JS drawing animated 2D grass and self-taught the basics of image processing, I lack much in the graphics area. As more experienced in the area, any recommendation of material to study so I can elaborate my proposal and be prepared enough for the task ? Should I choose a easier task ? Any other idea, recommendation or tip is welcome. Best Regards, Lucas Mota Ribeiro _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
