Hello, I am very interested in the sculpting tools project and I would like to discuss its scope in order to have a better understanding of the idea and be able to elaborate a more realistic schedule. Also, although I am not new to modeling software I am a newcomer to blender so I am not entirely familiar with all of its features.
1- The silhouette tool, fill tool and grab brush already exists and will be improved or they are a new features that will be made from scratch? I could not tell for sure by reading the project description. 2- Would you recommend any quick hack or bug I could work on now that interacts with the portions of the code I will be dealing with to develop these features? Not just to get used to the code but also to understand better how features that have similar functionalities work on blender. Other questions would probably come up as I dive deeper in blender and start designing how I intend to build these features. Thank you. Best wishes, MaurĂcio Pedro Vieira _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
