Hi Olly, Any chance you can hangout with us in irc.freenode.net #blendercoders a bit? We really need VSE development time, sometimes it works nicer if we can talk to you a bit.
You already have a nice set of patches, time to give it attention. https://developer.blender.org/differential/query/ayDUZOd0Sga9/#R -Ton- -------------------------------------------------------- Ton Roosendaal - [email protected] - www.blender.org Chairman Blender Foundation, Director Blender Institute Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands > On 03 Mar 2017, at 18:03, OllyFunkster <[email protected]> wrote: > > Thanks for the comments all. I had been only dimly aware of the > module owners list, I think I probably saw it once when getting started > with Blender. I'm not sure if I would be a suitable candidate for VSE > ownership as the time I can spend on development is pretty variable > (though I usually have time to look at bug reports), but maybe something > is better than nothing! Anyway, no matter for right now. > > I totally understand the main focus being on 2.8 - if people have > time to review patches then great, but it's hardly a major problem for > me. I already have the fixes I need after all! As long as I'm getting > the steps in the right order. > > I think in the coming weeks I'll try to get some builds out there > with all my patches in so that more people can play with them without > having to build from source. Also I will try to further my knowledge for > the long-term VSE development as mentioned by Troy - I'm not much of a > filmmaker but my brother is, so I plan to go and hassle him for a tour > of his editing system! > > All the best, > -- > Olly > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
