1. I was wondering, will evee support forward+ lamp discard? (we won't be using deferred rendering because it's terrible for transparency right?)
2. could forward+ lamp discard be added to the legacy blender render, and be the 'crown jewel' of 2.79? 3. will there be any plans to use external physics servers, and somehow link the scenes? (Ie new pybullet) Blender game and blender itself don't have things like robotic simulation (BTMultiBody) or tensor flow built in yet. I would very much like to continue the walking ragdoll project, but integrate a Guided Adversarial Network, but I am sure smarter people around here could do much better.(Sybren?) https://www.youtube.com/watch?v=Ul0Gilv5wvY Thank you Ton so much for blender. Thank you everyone, Coders, Testers, Builders, and users. On Sun, May 21, 2017 at 8:57 AM, Ton Roosendaal <[email protected]> wrote: > Hi all, > > Here are the notes from today's 14 UTC meeting in irc.freenode.net > #blendercoders. > > 1) Blender 2.79 release > > - Project page with targets and planning: > https://wiki.blender.org/index.php/Dev:2.7 > > - Open todos: we have bugs! There are over 300 open issues. > https://developer.blender.org/maniphest/project/2/type/Bug/ > > - Feel invited to check on the tracker and help. Help is especially > welcome with triaging, > just check on the report if it's a valid bug we can fix. > > - Python library in Blender is getting updated to latest stable version. > > - Splash: The artists of Blender Institute will make a splash using work > from the secret agent short. > > 2) Blender 2.8 projects > > - Clement Foucault will work this week in Blender Institute with Dalai > Felinto to wrap up the May targets. > Having a code.blender.org blog update would be great. > > - We're also talking to Tristan Porteries (panzergame) to make a plan how > to get GE updated for 2.8 > viewport and shaders, and merge the good stuff from upBGE in. > > - Sergey Sharybin wrote a Dependency Graph doc: > https://wiki.blender.org/index.php/Dev:2.8/Source/Depsgraph > > - Mike Erwin reports GL work keeps going on fine. Removing old parts, > updating GLSL. > > - Antonio Vazquez will connect with Dalai Felinto to integrate new > GreasePencil stuff with 2.8. > > - Aim is to have something to show off in Los Angeles at SIGGRAPH in > August! > > 3) GSoC and other projects > > - We have a special mailing list to connect with the students and follow > their progress. > https://lists.blender.org/mailman/listinfo/soc-2017-dev > Artists welcome to join! > > - Sergey and Bastien Montagne will add wiki and git accounts for students. > Goal is to have all docs copied to the student's personal space in wiki. > These pages then also > will get reports and docs. > > Thanks, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation, Director Blender Institute > Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
