Agreed, there are currently 3 bugs that are show stoppers for 2.79 and they can be found here: https://developer.blender.org/maniphest/project/2/type/Bug/query/cBytOOIsHeiC/#R These all should be fixed before 2.79.
Aaron Carlisle Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist Project administrator for the Blender 3D Documentation Project On Fri, Aug 18, 2017 at 5:15 AM, Kai Kostack <[email protected]> wrote: > Dear Blender devs, > > This is a small reminder that you should be more cautious when changing > fundamental functionality of Blender just for the fun of it. The 2.79 RC > build > had such surprises for me which I didn't expect: > > For instance setting origin to center of mass is not working on non-solid > (open) objects anymore. > https://developer.blender.org/T52434 > > Or rigid body settings aren't changeable anymore during simulation without > invalidating the point cache. > https://developer.blender.org/T52374 > > In my opinion these changes are not well thought through and tested. > Such issues could have been avoided just by asking yourself the question: > Why did it work in a specific way before and does it really, REALLY make > sense > to change this? > > For me and my work these are crucial issues which worked in 2.78c and > should be fixed or reverted for the final 2.79 release. > > With respect, > Kai Kostack > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
