We'll archive Blender Internal and Game Engine bugs at some point, and there will be some other bugs that become obsolete.
But I don't know of any plans to close all the 2.7 bugs. It shouldn't take that much time for a developer to go through them and check which ones are still relevant. On Wed, May 9, 2018 at 12:37 PM, Fable Fox <[email protected]> wrote: > Once 2.8 released and bug tracker accepted 2.8 bugs, are we going to start > from a clean slate by closing all bugs submitted (and ask users to re-open > bugs that still happens in 2.8) or are we keeping current 2.7 ones? > > > -- > Fable Fox > [email protected] > http://www.fablefox.com > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
