We'll archive Blender Internal and Game Engine bugs at some point, and
there will be some other bugs that become obsolete.

But I don't know of any plans to close all the 2.7 bugs. It shouldn't take
that much time for a developer to go through them and check which ones are
still relevant.

On Wed, May 9, 2018 at 12:37 PM, Fable Fox <[email protected]> wrote:

> Once 2.8 released and bug tracker accepted 2.8 bugs, are we going to start
> from a clean slate by closing all bugs submitted (and ask users to re-open
> bugs that still happens in 2.8) or are we keeping current 2.7 ones?
>
>
> --
> Fable Fox
> [email protected]
> http://www.fablefox.com
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