There is known thing is that auxialiry libomp.dylib is installed on wrong directory when using xcodebuild. I’ll commit fix for that tomorrow.
> On 3 Feb 2019, at 2.16, Robert <amd...@gmail.com> wrote: > > Okay, I can build using make and modify using xcode > Using Version 10.1 (10B61) , I recently upgraded to Mojave, I don't know if > that has anything to do with it. > Thanks for the post. > -Robert > > On 2/2/19 5:09 PM, Arto Kitula wrote: >> Hi! >> >> On xcodebuild there seems to be some hiccups, so for now, I suggest using >> make/ninja to build blender, even if you use Xcode to edit the sources. >> >> Which xcode version are you running? >> >>> On 2 Feb 2019, at 23.38, Robert <amd...@gmail.com> wrote: >>> >>> Hello, >>> I'm getting a list of errors when I try to run in XCode from Cmake: >>> https://nopaste.xyz/?593997c34bf98eb9#/aAJUay9pPSeWeavorQalD4pmGagrLVtixD9hYxd590= >>> I think this is a CMAKE or XCODE issue because the make command compiles >>> just fine. >>> I am very close to being able to modify Blender code. This makes me happy. >>> If you wouldn't mind helping me fix the issue, my bliss will be complete. >>> Thanks >>> -Robert (amdbcg) >>> >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> https://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > https://lists.blender.org/mailman/listinfo/bf-committers -- Arto Kitula arto.kit...@gmail.com _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers