Is there a roadmap for particle data node to work in eevee? What about object info location on volumes?
On Mon, May 27, 2019, 10:37 AM Brecht Van Lommel <[email protected]> wrote: > Hi all, > > Here are the notes from today's developer meeting. Next meeting is > Monday, 3 June 10:00 CEST / 8:00 UTC, in #blender-coders on > blender.chat. > > 1) Development > > * The Blender 2.80 user interface is now frozen, so that there is a > stable base for creating documentation and tutorials. Settings will > stay in the same place and screenshots should remain valid for the > final 2.80 release. A handful of menu entries may be added, or a > tooltip might be improved, but nothing that would break documentation. > * The Python API will also remain compatible, so add-ons working now > should continue working in the final 2.80 release. > * Developers start updating the user manual next week. Campbell will > map out the work to be done and organize it. > * The Summer of Code coding period has started. Ray Molenkamp has > volunteered to create daily Windows builds of all branches for > testing, though of course it will take a while before there will be > anything testable in most branches. > * Regression tests are now passing on all 64 bit platforms, only on 32 > bit some issues remain. Developers should run tests before committing > changes. > > 2) New Features and Changes > > About 110 bugs have been fixed in the last week. > > * Sequencer: smarter cache invalidation makes interactive moving of > strips and tweaking strip properties much smoother. (Richard Antalík) > * Particles: optimization for generating millions of particles on > computers with many cores. (Juan Gea) > * COLLADA: support for exporting with a different global axis > rotation. (Gaia Clary) > * Transform tool is back in the 3D viewport toolbar, the other gizmo > settings remain unchanged for those who prefer to enable transform > gizmos independent of tools. (Campbell Barton) > * Mesh editing overlays have been tweaked to have more contrast > regardless of the material and lighting used. (Clément Foucault) > * Workbench studio light presets have been changed to add more > contrast. (Clément Foucault, William Reynish) > * Many small user interface layout tweaks. (William Reynish) > > 3) Weekly Reports > > * Bastien: > https://wiki.blender.org/wiki/User:Mont29/Foundation/2019#Week_297_-_05.2F18_to_05.2F24 > * Brecht: > https://wiki.blender.org/wiki/User:Brecht/Reports/2019#May_20_-_24 > * Campbell: > https://download.blender.org/ftp/ideasman42/donelist/2019.html#week-327-may-20 > * Clément: > https://wiki.blender.org/wiki/User:Hypersomniac/Foundation/2019#Week_123_:_20th_-_26th_May > * Dalai: > https://wiki.blender.org/wiki/User:Dfelinto/Reports/2019#May_20_-_24 > * Jacques: > https://wiki.blender.org/wiki/User:Sergey/Foundation/2019#Week_387:_20th_-_26th_May > * Jeroen: > https://wiki.blender.org/wiki/User:Jbakker/reports/2019#Week_201921:_2019.2F05.2F20_-_2019.2F05.2F26 > * Philipp: > https://wiki.blender.org/wiki/User:PhilippOeser/Foundation/2019#Calendar_Week_21_.2815hrs.29 > * Sergey: > https://wiki.blender.org/wiki/User:Sergey/Foundation/2019#Week_387:_20th_-_26th_May > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
