Note we have been calling this the "user interface module", not "design module". So to be clear, it's not some new module or team.
On Tue, Aug 13, 2019 at 9:17 PM Dalai Felinto <[email protected]> wrote: > > Hi, > > We had a meeting today about the design decision process in Blender. > The design module was represented by William and Brecht. > > Participants: Brecht Van Lommel, Dalai Felinto, William Reynish > August 13th, 2019 > > A lot of the points here apply to the other modules as well. But since > the design module spread throughout all Blender is important to also > be the more clear in its communication process. > > Quick topics overview > ================= > * Big picture > * developer.blender.org > * Buttons removal > * Miscellaneous topics > > Big picture > ======== > The design team helps us define the big picture. And this should > always be properly documented so we can refer back to it. Without > this, changes may be perceived as arbitrary personal preferences. > > When it comes to change the user interface to comply to these, > however, the specific modules are to be involved directly as much as > possible. > > developer.blender.org > ================= > The tracker is still the place where all the design is presented. > Though for the design process often chatting is important. It is a > dance where we keep going back and forth between discussing things in > our channels, reporting them back to the tracker, receive feedback > there, and re-iterate. > > It is important though to keep the discussions concentrated as much as > possible on the tracker, so they are not lost in blender.chat, emails, > ... even if only to summarize what was discussed elsewhere. Though the > more we can have the conversation there, more open it is. > > Buttons removal > ============= > We had recently an episode where the first points here were rushed > through leading to some disagreement on design decisions. This > particular incident was related to the removal of buttons in the video > sequence and text editors. > > This was a very isolated episode where the design behind these > decisions wasn't well documented (and reviewed by a broader team). > > There is not much to add to this though. The autonomy we delegate to > the modules may lead to surprises like this every now and then. > Considering the sheer volume of the design team workload, I'm actually > surprised these "polemics" don't come up more often. That said we will > keep working to make sure the bigger picture and guidelines are more > clearly communicated and signed of before we go down to the specific > changes. > > Miscellaneous topics > ================ > Since we were together we got over the short/medium term roadmaps for > the design module and the current state of a few projects. > > 1. Video Sequence Editor, or, VSE - need a clear usability picture for > the future. [The grease pencil team has a whole task dedicated to > bring storyboarding into VSE, they are planning a meeting on that soon > - T68321] > > 2. Collections I/O - during 2.80 we had some rough design for > supporting I/O integrated with collections but we need to move this to > the tracker [it is on Dalai's list]. > > 3. Short term projects - Drag multiple objects, ... as the first > project to follow the new module page format with papercuts and all, > the design module has its hands full already. > > 4. Asset Manager - Bastien (Montagne) is in the institute. He will > meet with Brecht about how to tackle it for future releases. > > 5. Particles / Everything Nodes - The current goal is to have some of > it in 2.82. The focus is on delivering something solid as a start > point, without getting lost on the project complex scope. > > 6. UI developer > > We once again acknowledged that we still need a dedicated UI > developer. At the moment our UI developers are also our most senior > developers. And we can't afford to fully allocate them for that. > > Best regards, > Dalai > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
