>User manual needs update, poke developers, re-use the upcoming release note images.
I have been on top of most changes. t would be nice to have some developers to help on some areas namely: - Sculpting improvements - Overrides - Shading improvements (GSOC project so there should be documentation already???) On Mon, Sep 16, 2019 at 10:56 AM Dalai Felinto <[email protected]> wrote: > I sent too early, sorry: > > > * We need to bundle test files as we had in the past so vendors. > > * We need to bundle test files as we had in the past so vendors can > test experimental hardware and drivers with production-like files > shipped with their expected results. > > Em seg, 16 de set de 2019 às 08:00, Dalai Felinto <[email protected]> > escreveu: > > > > Hi all, > > > > Here are the notes from our private weekly meeting about the Blender > > coordination work. If anyone has any point that would like us to > > discuss, please let me know via email or #blender chat. > > > > Participants: Brecht Van Lommel, Dalai Felinto > > September 16th, 2019 > > > > Discussed Topics > > ============= > > * Bcon1 > > * Phabricator > > * Documentation > > * Complex test files > > > > BCon1 > > ===== > > * All but Batch Cache Optimization got it, this may still make it. > > * Patches that didn't make were either incomplete or sent too late. > > * Case-by-case decisions on whether things can make in their incomplete > state. > > * Override user interface discoverability. Need more user feedback. > > Need a tutorial for overrides, so users use it. > > > > Documentation > > ============ > > * Release notes can be finished now, it has only dry text, needs > > images and videos. > > * User manual needs update, poke developers, re-use the upcoming > > release note images. > > > > Biweekly > > ======= > > * Tasks for Jeroen regarding sculpting (split in smaller parts) - > > general utility functions, per brush file. Weird naming. > > * Fast shadows may need to come back, despite code complexity. > > * NPR could be supported as 1st citizens, script nodes is not an > > elegant solution. > > > > Phabricator > > ========= > > * Sergey to review Nathan's patch, get the current patches in. > > > > Complex test files > > =============== > > * We need to bundle test files as we had in the past so vendors. > > * Not sure if it is part of regressions (unittest) or benchmark tests. > > > > Follow ups > > ========= > > * Port bug triaging playbook to wiki [Dalai]. > > * Welcome Bcon2, inviting developers for bug fixing, write the manual > > and introduce the bug triaging playbook [Dalai]. > > * Get phabricator changes [Nathan]. > > * Check with Sergey if he is happy with release cycle [Brecht]. > > > > Thank you, > > Dalai > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > -- Aaron Carlisle Project administrator for the Blender 3D Documentation Project Email: [email protected] Website: https://blendify.github.io _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
