Hi Javier, This list is for core Blender development as organized by the Blender Foundation. To find someone to hire for your project you will need to look elsewhere.
I recommend looking for add-on developers on https://www.blendernetwork.org where you can also post jobs. Cheers, Dalai Em qui, 3 de out de 2019 às 20:40, Javier Horrillo <j.horri...@virtualart.es> escreveu: > Hello, I am writing to you because we are thinking of doing a series of > animation with blender, for this we are thinking of acquiring a series > of motion capture suits, and a facial movement capture system. > For now to make cartoon animation what works best is the software that > works by morphs, thanks to a camera that records it, and I wanted to > suggest or ask you something, > How much would it cost to make an addon for blender that associated a > series of morphs with a facial bone system? > I send you an example of an application for maya: > https://www.youtube.com/watch?v=sRVRPLYD-LU > We would be very interested in having something like this to be able to > associate the capture of facial movement to a facial bone system, so the > corrections are much simpler because the morphs are not corrected one by > one, but the drivers can be corrected directly facial > > We would be really interested in such an application for blender but we > don't know how much it would cost or if it would be possible. > > Thank you very much for your time! > > -- > Javier Horrillo > tel. 655 37 88 47 > j.horri...@virtualart.es > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers