Hi, We had a few meetings today with the module owners and a few of their members about the 2.82 roadmaps. The goal of said meetings was to try to find a balance between the proposed roadmaps and our capabilities.
Listed here are the proposed features (or design tasks) for Blender 2.82. This is to be combined with the regular development work in the tracker and patch review. The titles listed are "Module - Meeting Participants (not including me)" User Interface - William Reynish and Julian Eisel ===================================== * Virtual Reality (milestone 1) - T71347 * Drag and drop milestones breakdown (not implementation) - T67893 Modeling - Campbell Barton ===================== * Wrap up the tool system - D6301 * Weld modifier - T70240 Python - Campbell Barton ==================== * Drawing API - Set the foundation to replace BGL by GPU (Vulkan and VR future proof) - T68977 Sculpt, Paint, Texture - Jeroen Bakker, Pablo Dobarro ========================================= * Finished sculpting workflow. * Multiple object - Only the performance part of task T71951 * Check with UI team an approved design for the "fog of war" (rest of T71951) Nodes & Physics - Sebastián Barschkis ============================== * Mantaflow - T59995 * Nodes - Design only, making it into a project [1] (milestone breakdown) - T68980 VFX & Video - Sergey Sharybin ======================== * VSE Disk Cache - Can be finished in time, but need to invite user/artist to give feedback at the design, Sergey Sharybin will do that. * Compositor design plans - How to improve performance, design plans starting next year. * VSE future mission - No milestones per-se, but at least a clarity of what is the future of it. EEVEE & Viewport - Clément Foucault, Jeroen Bakker ========================================== * Draw manager refactor finished - Bringing very few short term benefits to the end user. However the current system is over-engineered and getting on the way of future improvements. * Grease Pencil fixes (in branch, to be developed and tested outside master). * Feature film requirements R&D (RTX, better DoF, sharp shadows, motion blur, …) - No implementations, but to investigate what the list would be and to create a design task. Data, Assets & I/O - Bastien Montagne ============================= * Undo - Priority to try our best to get it out in time for bcon2. * Library Override usability - remap/update operator, proxy conversion - can wait until bcon2. * Maybe the basic initial USD I/O implementation - D6287. Grease Pencil - Antonio Vazquez, Clément Foucault ======================================== * Vertex Painting - Needs review by UI and non-GP vertex painting developers, to try to align them as much as possible. * Real brushes for grease pencil. * Default Palette. * Draw manager fix in a branch (see EEVEE & Viewport) Animation - Sybren Stüvel ==================== * The animation module meeting is only next week, so no "features" to report. * Try to go out of our way to bring big studios in the discussions. Cycles ===== * No meeting about the Cycles module. The module members already had a clear roadmap discussion during the Blender Conference 2019, and can handle their own reviews and workload among themselves. [1] - https://wiki.blender.org/wiki/User:Dfelinto/Drafts/Projects [2] - https://www.mail-archive.com/[email protected]/msg25023.html Thank you everyone for your time today, Dalai _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
