is there a expected integration of everything nodes in the next release
after this one?

what about RTX features for eevee?

thanks all,
great work!


On Mon, Dec 16, 2019 at 8:17 AM Dalai Felinto <[email protected]> wrote:

> Hi everyone,
> We are now officially in 2.82 bcon2 [1].
>
> "Work to improve, optimize and fix bugs in new and existing features. Only
> smaller and less risky changes should be made in this phase."
>
> Many features made in the last minute. While it is exciting to see, this is
> far from ideal. Not only this adds extra stress to our team (kudos for the
> reviewers), it also leads to less tested features. They are also
> severely under-documented.
>
> Some of this is due to legacy projects that have been dragging for too long
> and organized in huge patch changes. Moving forward I hope we can give the
> projects a more manageable structure [2]. We are trying this with VR
> (postponed by the way), and the USD project [3] (just in). Things working
> well I would like to roll this out to the other new and existing projects.
>
> That aside, great work everyone. Blender 2.82 bcon3 starts in January 9,
> 2020. Good testing/polishing/bug hunting everyone.
>
> [1] https://wiki.blender.org/wiki/Process/Release_Cycle
> [2] https://wiki.blender.org/wiki/User:Dfelinto/Drafts/Projects
> [3] https://developer.blender.org/T72204
>
> Regards,
> Dalai
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