is there a expected integration of everything nodes in the next release after this one?
what about RTX features for eevee? thanks all, great work! On Mon, Dec 16, 2019 at 8:17 AM Dalai Felinto <[email protected]> wrote: > Hi everyone, > We are now officially in 2.82 bcon2 [1]. > > "Work to improve, optimize and fix bugs in new and existing features. Only > smaller and less risky changes should be made in this phase." > > Many features made in the last minute. While it is exciting to see, this is > far from ideal. Not only this adds extra stress to our team (kudos for the > reviewers), it also leads to less tested features. They are also > severely under-documented. > > Some of this is due to legacy projects that have been dragging for too long > and organized in huge patch changes. Moving forward I hope we can give the > projects a more manageable structure [2]. We are trying this with VR > (postponed by the way), and the USD project [3] (just in). Things working > well I would like to roll this out to the other new and existing projects. > > That aside, great work everyone. Blender 2.82 bcon3 starts in January 9, > 2020. Good testing/polishing/bug hunting everyone. > > [1] https://wiki.blender.org/wiki/Process/Release_Cycle > [2] https://wiki.blender.org/wiki/User:Dfelinto/Drafts/Projects > [3] https://developer.blender.org/T72204 > > Regards, > Dalai > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
