Hi Ray,

you’re right, the Cycles tests need to be updated. They need to make use of the 
new fluid modifier.
Sergey pointed this out to me right after (within 12h) I landed the commits, 
i.e. the issue is known.

So yes, blame it on me, I overlooked this part. I will look into this as soon 
as possible.

I agree that this is not ideal. But apart from better commit messages, how can 
we do better at this time?

Happy new year and best wishes,
Sebastián

> On 2. Jan 2020, at 22:31, Ray Molenkamp <[email protected]> wrote:
> 
> All,
> 
> Hate to be a heckler for running the unit tests, but please:
> 
> When you land and/or review something big, RUN THE UNIT TESTS!
> 
> When the monster 10 patch mantaflow patch landed, it broke
> 6 cycles unit tests on all platforms, 5 with different renders
> than the reference images and one full on blender crash [1]
> 
> bda4a284d20164fec2433f7c40f49fc903319400 [2] fixed the render
> differences and turned the crash into a render difference [3]
> 
> Unrelated side note: whats with the less than helpful
> commit message on this commit? it may as well have been
> committed with the message 'something fluid' or 'Tuesday'
> would have just as enlightening for other developers.
> 
> To summarize:
> 
> - The person submitting the patches has not run the tests
> - The reviewers have not run the tests
> - Less than optimal commit messages
> - 18!! days after landing, there is still a failing test
> 
> Holiday season or not: I think we can and should do better than this
> 
> --Ray
> 
> [1] https://i.imgur.com/LE3baOg.png
> [2] https://developer.blender.org/rBbda4a284d20164fec2433f7c40f49fc903319400
> [3] https://i.imgur.com/5we0hEv.png
> 
> 
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