There is documentation on BMesh here:
https://wiki.blender.org/wiki/Source/Modeling/BMesh/Design

In a nutshell, a mesh representation like BMesh with more connectivity
information is much easier to to write modelling tools for. On the other
hand it's less memory efficient, so we mainly use it for mesh edit mode and
some modifiers.


On Mon, Mar 2, 2020 at 7:59 PM Deep Majumder <[email protected]>
wrote:

> Hi everyone,
>
> I was working on trying to fix T68629 where I encountered an transfer of
> data from a Mesh object to a BMesh object while opening a file and while
> entering edit mode. So I would like to know what is the difference between
> these two data structures and/or where are they used?
>
> Regards,
> Deep
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> https://lists.blender.org/mailman/listinfo/bf-committers
>
_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to