There is documentation on BMesh here: https://wiki.blender.org/wiki/Source/Modeling/BMesh/Design
In a nutshell, a mesh representation like BMesh with more connectivity information is much easier to to write modelling tools for. On the other hand it's less memory efficient, so we mainly use it for mesh edit mode and some modifiers. On Mon, Mar 2, 2020 at 7:59 PM Deep Majumder <[email protected]> wrote: > Hi everyone, > > I was working on trying to fix T68629 where I encountered an transfer of > data from a Mesh object to a BMesh object while opening a file and while > entering edit mode. So I would like to know what is the difference between > these two data structures and/or where are they used? > > Regards, > Deep > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
