Hi, Yesterday there were meetings with all the module owners regarding the 2.90 targets. As always these are initial plans and are expected to change.
For a more detailed list, check the complete meeting notes: https://devtalk.blender.org/t/2020-06-09-blender-2-90-roadmap/13788 User Interface (*) =========== * Modifiers new layout / drag & drop * Statistics * Cursors (and tools) final design. Modeling ======= * Fast mesh editing T73360 (not the entire milestone) * UV Editing polishing. * Add Object Tool polishing. * Polishing other tools. Python & Add-ons ============== * No API breakage. Sculpt, Paint, Texture (*) ================ * Multires wrapping up. * Vertex paint in sculpt. * Technical debts Animation & Rigging ================ * Performance and bug fixing. Nodes & Physics ============= * Particles nodes as experimental feature - won’t be production ready * Initial point cloud support * OpenVDB integration with mantaflow * Mantaflow usability polishing VFX & Video ========== * Distortion nodes. * Compositor - bug fixing. * VSE - bug fixing but no refactor. EEVEE & Viewport =============== * Motion blur. * Stereoscopy polishing. * Point cloud rendering. * Vulkan groundwork (GL encapsulation, cleanups). * Fix MacOS volume drawing. Data, Assets & I/O ============== * Alembic refactor. * USD exporter improvements. * More work on static override Grease Pencil =========== * Annotation arrows. * Blocking and 3d-2d pipeline. Render & Cycles ============= * Embree. * OIDN. * Sampling patches. * Other smaller patches. -- (*) - both "User Interface" and the "Sculpt, Paint, Texture" modules need an extra module-wide meeting to help clarify the targets. Both are scheduled for next week. Thank you, -Dalai- -------------------------------------------------------------------- Dalai Felinto - [email protected] - www.blender.org Blender Development Coordinator _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
