Hi,

The C++ standard used by Blender has been raised to C++17. This allows
developers to use newly introduced features in the language [1].

We are still compliant with the VFX platforms, since there are no binary
plugins in Blender, and the precompiled external libraries will not go
above C++14.

[1] https://developer.blender.org/T76783

-- 
With best regards, Sergey Sharybin
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