depends on your audience. people who already grok haskell, ml, &c. will already know that all those things are related. but people like me who don't get to use those languages for their day job, only dream of such fantasy lifestyles, can easily be in the, "wait, what? where did that come from?" mode with all this kinda stuff.
like, i find myself in a situation where i want to deal with the 'shape' so the i have to try to find out how that is managed in the language, and if it is never called out very clearly as its own concept -- because it has been all along syntactically mixed up with the other, related, things -- then it can be hell to figure out wtf and teach myself from the docs. the more things can be called out as individual concepts, the better the docs will be and the easier it will be for people to self teach. _______________________________________________ bitc-dev mailing list [email protected] http://www.coyotos.org/mailman/listinfo/bitc-dev
