Cool! Feel free to direct users to anywhere on the QSApp.com site. I'd stray
away from directing people to anywhere on github (especially Etienne's
repository for the moment) since we're moving things about there.

Other than that, keep tweeting I say!
If you would like to (or know of anybody that would like to) make a better
homepage for QSApp.com then feel free to get onto it, so there's a bit more
for people to see and we only need to give 1 link in the future :)

On 26 December 2010 18:16, philgroups <[email protected]> wrote:

> Hi Patrick,
>
> I created a twitter account @LoveQuicksilver, and I'm directing
> readers to qsapp.com and the plugin repository.
>
> Can I link to the individual plugin downloads directly, or should I
> only link to the main site?
>
> On Nov 12, 8:17 am, Patrick <[email protected]> wrote:
> > So, after much debate and pondering I've finally gone ahead and
> boughthttp://qsapp.com
>  >
> > My idea is to try and make a 'new' QS site that's going to have
> > everything everyone needs in one place.
> >
> > My thoughts at the moment are:
> >
> > 1. Expand on the plugins repo (http://qsapp.com/plugins) to add
> > tooltips with the plugin descriptions, and a way of outputting a list
> > to QS so it can update independently of the blacktree.com servers
> >
> > 2. Set up a wiki (http://qsapp.com/wiki) and add all the info we
> > have on the 'pages' in this group:
> > FAQs, applescripts, etc.
> >
> > 3. Make it clear which versions are best for which OS and make it
> > easier for people to pick and chose
> >
> > 4. Make a nice Dev page so interested developers can easily get
> > started on helping out with QS
> >
> > 5. Maybe a support forum - although I think everyone said they were
> > fine with these groups.
> >
> > 6. Anything else anyone else can think of, seeing as we're a
> > community :)
> >
> > If anybody wants to help out with getting the site set up then let me
> > know!
> > This is your chance if you've always wanted to help QS along but never
> > had the Cocoa programming skills.
> >
> > Let's go!
>

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