#4598: cogl-1.16.2
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Reporter: fo | Owner: fo
Type: enhancement | Status: assigned
Priority: normal | Milestone: current
Component: BOOK | Version: SVN
Severity: normal | Resolution:
Keywords: |
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Comment (by Krejzi):
OpenGL version string: 2.1
This says that OpenGL version supported by vmwgfx (svga3d) is 2.1, but for
GL3 tests to pass you need at least (doh) OpenGL 3.0 - should be obvious.
As for ssh, you can achieve very different results from running tests from
SSH. Especially for apps that use D-Bus, X11 apps (with or without
forwarding) and as you have seen, GL apps.
For basic apps such as LFS, most of the apps that don't use any of the
mentioned above tests should do fine, but still may produce some
unexpected results.
Also, the tests are not just a waste of users' time, but a waste of
developers' time too. I've seen you struggle to get some testsuite working
and for the time it took you to do that you could've done more useful
work. For apps that few tests failed in the past, I was happy to report
that few tests fail (or not mention them at all) or for apps that lot of
tests fail I simply pointed out that test suite wasn't working at all.
Furthermore, desktop apps' test suites are horrible and require lot of
stuff working together - OpenGL (some only) X11 and properly registered
D-Bus session - with ConsoleKit, system dbus-daemon and such.
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Ticket URL: <http://wiki.linuxfromscratch.org/blfs/ticket/4598#comment:7>
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