#7450: mesa-11.1.2
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Reporter: fo | Owner: blfs-book@…
Type: enhancement | Status: new
Priority: normal | Milestone: 7.9
Component: BOOK | Version: SVN
Severity: normal | Keywords:
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[ftp://ftp.freedesktop.org/pub/mesa/11.1.2/mesa-11.1.2.tar.xz]
[ftp://ftp.freedesktop.org/pub/mesa/11.1.2/mesa-11.1.2.tar.xz.sig]
[https://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes/11.1.2.html]
SHA256 8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b
{{{
Mesa 11.1.2 Release Notes / February 10, 2016
Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1
release.
New features
None
Bug fixes
This list is likely incomplete.
• Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with
Android-x86 GUI
• Bug 93628 - Exception: attempt to use unavailable module DRM when
building MesaGL 11.1.0 on windows
• Bug 93648 - Random lines being rendered when playing Dolphin
(geometry shaders related, w/ apitrace)
• Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
• Bug 93717 - Meta mipmap generation can corrupt texture state
• Bug 93722 - Segfault when compiling shader with a subroutine that
takes a parameter
• Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine
uniform is bound to a specific location
• Bug 93761 - A conditional discard in a fragment shader causes no
depth writing at all
Changes
Ben Widawsky (1):
• i965/bxt: Fix conservative wm thread counts.
Dave Airlie (1):
• glsl: fix subroutine lowering reusing actual parmaters
Emil Velikov (6):
• docs: add sha256 checksums for 11.1.1
• cherry-ignore: drop the i965/kbl .num_slices patch
• i915: correctly parse/set the context flags
• targets/dri: android: use WHOLE static libraries
• egl/dri2: expose srgb configs when KHR_gl_colorspace is available
• Update version to 11.1.2
Eric Anholt (2):
• vc4: Don't record the seqno of a failed job submit.
• vc4: Throttle outstanding rendering after submission.
François Tigeot (1):
• gallium: Add DragonFly support
Grazvydas Ignotas (1):
• r600g: don't leak driver const buffers
Ian Romanick (2):
• meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for
GL_TEXTURE_RECTANGLE
• meta: Use internal functions to set texture parameters
Ilia Mirkin (6):
• st/mesa: use surface format to generate mipmaps when available
• glsl: always compute proper varying type, irrespective of varying
packing
• nvc0: avoid crashing when there are holes in vertex array bindings
• nv50,nvc0: fix buffer clearing to respect engine alignment
requirements
• nv50/ir: fix false global CSE on instructions with multiple defs
• st/mesa: treat a write as a read for range purposes
Jason Ekstrand (3):
• i965/vec4: Use UW type for multiply into accumulator on GEN8+
• i965/fs/generator: Take an actual shader stage rather than a string
• i965/fs: Always set channel 2 of texture headers in some stages
Jose Fonseca (2):
• scons: Conditionally use DRM module on pipe-loader.
• pipe-loader: Fix PATH_MAX define on MSVC.
Karol Herbst (1):
• nv50/ir: fix memory corruption when spilling and redoing RA
Kenneth Graunke (2):
• glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
• glsl: Allow implicit int -> uint conversions for bitwise operators
(&, ^, |).
Leo Liu (2):
• vl: add zig zag scan for list 4x4
• st/omx/dec/h264: fix corruption when scaling matrix present flag
set
Marek Olšák (1):
• radeonsi: don't miss changes to SPI_TMPRING_SIZE
Nicolai Hähnle (11):
• mesa/bufferobj: make _mesa_delete_buffer_object externally
accessible
• st/mesa: use _mesa_delete_buffer_object
• radeon: use _mesa_delete_buffer_object
• i915: use _mesa_delete_buffer_object
• i965: use _mesa_delete_buffer_object
• util/u_pstipple.c: copy immediates during transformation
• radeonsi: extract the VGT_GS_MODE calculation into its own function
• radeonsi: ensure that VGT_GS_MODE is sent when necessary
• radeonsi: add DCC buffer for sampler views on new CS
• st/mesa: use the correct address generation functions in
st_TexSubImage blit
• radeonsi: fix discard-only fragment shaders (11.1 version)
Timothy Arceri (4):
• glsl: fix segfault linking subroutine uniform with explicit
location
• mesa: fix segfault in glUniformSubroutinesuiv()
• glsl: fix interface block error message
• glsl: create helper to remove outer vertex index array used by some
stages
}}}
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Ticket URL: <http://wiki.linuxfromscratch.org/blfs/ticket/7450>
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