#7450: mesa-11.1.2
-------------------------+-------------------------
 Reporter:  fo           |      Owner:  blfs-book@…
     Type:  enhancement  |     Status:  new
 Priority:  normal       |  Milestone:  7.9
Component:  BOOK         |    Version:  SVN
 Severity:  normal       |   Keywords:
-------------------------+-------------------------
 [ftp://ftp.freedesktop.org/pub/mesa/11.1.2/mesa-11.1.2.tar.xz]

 [ftp://ftp.freedesktop.org/pub/mesa/11.1.2/mesa-11.1.2.tar.xz.sig]

 [https://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes/11.1.2.html]

 SHA256 8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b

 {{{

 Mesa 11.1.2 Release Notes / February 10, 2016

 Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1
 release.

 New features

 None

 Bug fixes

 This list is likely incomplete.

    • Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with
      Android-x86 GUI
    • Bug 93628 - Exception: attempt to use unavailable module DRM when
      building MesaGL 11.1.0 on windows
    • Bug 93648 - Random lines being rendered when playing Dolphin
      (geometry shaders related, w/ apitrace)
    • Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
    • Bug 93717 - Meta mipmap generation can corrupt texture state
    • Bug 93722 - Segfault when compiling shader with a subroutine that
      takes a parameter
    • Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine
      uniform is bound to a specific location
    • Bug 93761 - A conditional discard in a fragment shader causes no
      depth writing at all

 Changes

 Ben Widawsky (1):

    • i965/bxt: Fix conservative wm thread counts.

 Dave Airlie (1):

    • glsl: fix subroutine lowering reusing actual parmaters

 Emil Velikov (6):

    • docs: add sha256 checksums for 11.1.1
    • cherry-ignore: drop the i965/kbl .num_slices patch
    • i915: correctly parse/set the context flags
    • targets/dri: android: use WHOLE static libraries
    • egl/dri2: expose srgb configs when KHR_gl_colorspace is available
    • Update version to 11.1.2

 Eric Anholt (2):

    • vc4: Don't record the seqno of a failed job submit.
    • vc4: Throttle outstanding rendering after submission.

 François Tigeot (1):

    • gallium: Add DragonFly support

 Grazvydas Ignotas (1):

    • r600g: don't leak driver const buffers

 Ian Romanick (2):

    • meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for
      GL_TEXTURE_RECTANGLE
    • meta: Use internal functions to set texture parameters

 Ilia Mirkin (6):

    • st/mesa: use surface format to generate mipmaps when available
    • glsl: always compute proper varying type, irrespective of varying
      packing
    • nvc0: avoid crashing when there are holes in vertex array bindings
    • nv50,nvc0: fix buffer clearing to respect engine alignment
      requirements
    • nv50/ir: fix false global CSE on instructions with multiple defs
    • st/mesa: treat a write as a read for range purposes

 Jason Ekstrand (3):

    • i965/vec4: Use UW type for multiply into accumulator on GEN8+
    • i965/fs/generator: Take an actual shader stage rather than a string
    • i965/fs: Always set channel 2 of texture headers in some stages

 Jose Fonseca (2):

    • scons: Conditionally use DRM module on pipe-loader.
    • pipe-loader: Fix PATH_MAX define on MSVC.

 Karol Herbst (1):

    • nv50/ir: fix memory corruption when spilling and redoing RA

 Kenneth Graunke (2):

    • glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
    • glsl: Allow implicit int -> uint conversions for bitwise operators
      (&, ^, |).

 Leo Liu (2):

    • vl: add zig zag scan for list 4x4
    • st/omx/dec/h264: fix corruption when scaling matrix present flag
      set

 Marek Olšák (1):

    • radeonsi: don't miss changes to SPI_TMPRING_SIZE

 Nicolai Hähnle (11):

    • mesa/bufferobj: make _mesa_delete_buffer_object externally
      accessible
    • st/mesa: use _mesa_delete_buffer_object
    • radeon: use _mesa_delete_buffer_object
    • i915: use _mesa_delete_buffer_object
    • i965: use _mesa_delete_buffer_object
    • util/u_pstipple.c: copy immediates during transformation
    • radeonsi: extract the VGT_GS_MODE calculation into its own function
    • radeonsi: ensure that VGT_GS_MODE is sent when necessary
    • radeonsi: add DCC buffer for sampler views on new CS
    • st/mesa: use the correct address generation functions in
      st_TexSubImage blit
    • radeonsi: fix discard-only fragment shaders (11.1 version)

 Timothy Arceri (4):

    • glsl: fix segfault linking subroutine uniform with explicit
      location
    • mesa: fix segfault in glUniformSubroutinesuiv()
    • glsl: fix interface block error message
    • glsl: create helper to remove outer vertex index array used by some
      stages
 }}}

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Ticket URL: <http://wiki.linuxfromscratch.org/blfs/ticket/7450>
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