On Thu, Oct 29, 2020 at 02:11:29AM +0100, Christopher Gregory via blfs-support 
wrote:
> 
> > Sent: Thursday, October 29, 2020 at 10:11 AM
> > From: "Ken Moffat via blfs-support" 
> > <blfs-support@lists.linuxfromscratch.org>
> > To: "BLFS Support List" <blfs-support@lists.linuxfromscratch.org>
> > Cc: "Ken Moffat" <zarniwh...@ntlworld.com>
> > Subject: Re: [blfs-support] Rebuilding gst-plugins-base after installing Qt
> >
> > > > 
> > > > On one of my 9.1 systems I had installed OpenEXR in February (a
> > > > dependency of blender).  On that system gst-plugins-bad-0.16.3 gave
> > > > some warnings about a missing include direcotry for OpenEXR
> > > > (include/OpenEXR) - presumably the pkgconfig file (for 2.4.1) was
> > > > incorrect and not pointing to the prefix (/usr), then it failed to
> > > > find a specific header which indeed was not installed by that
> > > > version.
> > > > 
> > > > The workaround is to hide the pc file during the build, although a
> > > > better workaround is probably not to build these packages in the
> > > > first place.
> > > > 
> > > > ĸen
> 
> Hello Ken,
> 
> OpenSuse have a number of patches for gstreamer-plugins-bad:
> 
> https://build.opensuse.org/package/view_file/openSUSE:Factory/gstreamer-plugins-bad/gstreamer-plugins-bad.changes?expand=0
> 
> I am not sure which, if any of them would be a solution for this.  I always 
> install openexr and at times have to hunt for patches to get things to work 
> correctly.  I never do a partial rebuild of an existing system, as I do not 
> like the eventual headache of stubborn packages not wanting to play nice.
> 
> Regards,
> 
> Christopher.

Hi Christopher,

thanks for the link.  I have only built OpenEXR when building
blender ('these packages' really refers to the unpleasant mess of
cmake and python packages pulled in for blender). I had built it on
three machines in February, only one hit this problem.  I then built
it on two or three machines in September, that was extremely
aggravating (not for OpenEXR) and at the end of the day I don't
think that using a home 3D printer is going to be practical for me
for what I was thinking about.

And rendering the files - even on my machine which now has more than
30GB available for 8 CPUs - is still horrendously slow.

But along the way I tried one 'movie' demo which created exr files -
I thought I could look at them in 'iv' from one of the blender
dependencies, but they seemed to not look at all like what I was
expecting.

ĸen
-- 
The people next door oppress me all night long. I tell them: I work
all day, a man's got to have some time to learn to play the tuba.
That's oppression, that is.    [ Guards! Guards! ]
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