But as far as I know, the Blind legend doesn't have a back button. David, I did search for it as one word, but it is resolved now, I got hold of the link. Thanks! ----- Original Message ----- From: Liam Erven To: blind-gamers@groups.io Sent: Friday, February 1, 2019 9:07 AM Subject: Re: [blind-gamers] Play GoldGun Episode 1 for Free
I’m fairly certain blind legend has visuals. They could be as simple as the game’s name and a logo, but there is something on the screen to designate what it is. From: Jude DaShiell Sent: Friday, February 1, 2019 2:05 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Play GoldGun Episode 1 for Free Apple likes its eye candy. A question, what does a blind legend look like on the screen when played? I ask this since I can't see the screen and a blind legend is also an audio game. On Thu, 31 Jan 2019, myTrueSound wrote: > Date: Thu, 31 Jan 2019 16:55:15 > From: myTrueSound <infomytrueso...@gmail.com> > Reply-To: blind-gamers@groups.io > To: blind-gamers@groups.io > Subject: Re: [blind-gamers] Play GoldGun Episode 1 for Free > > Hi > Here David, from myTrueSound. We have faced some issues with the review > team of App Store. For few days they have been demanding more and more > things on our app, asking questions like, the game doesn't work (our > answer: it is an audio game, so nothing happens on the screen, just turn > the volume up), the visuals are not good enough (our answer: it is an audio > game and that is not an important issue, but sure, we will improve the > visual aspect of the main menu), and the last why there is not a back > button (our answer: the back button is implemented with a double tap with > two fingers as in screen reader, which is more handy than a physical back > button, but yeah, ok, we will put it). > > So all those things have affected the launch day. We are really sorry about > that. We have worked hard to get it done, but as indie developers and > neweys in this field, time took us by surprise. However, we should be up in > App Stores hopefully in 1 or 2 days, if they don't discover any new thing. > Today we were interviewed by the Blind Abilities podcast, so if you want to > listen the whole story, you could listen it there within some few days. > > On the mean time, if somebody wants to play it on Android, here is the link > https://play.google.com/store/apps/details?id=com.myTrueSound.GoldGun > > Regards > david > > > On Thu, 31 Jan 2019 at 23:45, lori duncan <lori.dunca...@gmail.com> wrote: > > > I don't see it either. > > On 31/01/2019 20:22, Alex Stone wrote: > > > > Liam, any idea when this is going to be available in the App Store? If it > > is already, I can?t find it. > > > > > > On 28 Jan 2019, at 11:51, Liam Erven <liamer...@gmail.com> wrote: > > > > Yes, but it?s not in the app store yet. > > > > > > > > > > > > *From: *MariaRosa Chapman <bubbygirl1...@gmail.com> > > *Sent: *Monday, January 28, 2019 5:50 AM > > *To: *blind-gamers@groups.io > > *Subject: *Re: [blind-gamers] Play GoldGun Episode 1 for Free > > > > > > > > HI. > > > > > > > > is the game just called golden gun? > > > > > > > > thanks. > > > > Maria > > > > > > > > > > > > On 28 Jan 2019, at 4:48 am, myTrueSound <infomytrueso...@gmail.com> wrote: > > > > > > > > Hello dear friends and audio game players! > > > > Only 4 days left to launch (31st January) and we bring you good news! > > > > We have decided to give Episode 1 of GoldGun completely for free, so all > > of you can enjoy and get a feeling of what is coming next. The game (read > > below Disclaimer) can be played on 97 % of working iOS and Android mobile > > devices, and will be available on App Store and Google Play. If you can't > > find it there, look for the direct link on our website > > https://www.mytruesound.com/games which will appear once the game is on > > the stores. > > > > Because the game is free, we hope to reach the 10000 downloads goal. This > > is necessary to show the game industry and some few investors that there is > > really huge potential for audiogames. Despite you like the game or not, if > > nobody downloads it we won't be able to address to them that there are > > millions of people wishing to play audio games. > > > > For more info about the game, read our Press Kit at > > https://www.mytruesound.com/presskit > > We appreciate you share this info in your social network and to your > > friends. > > > > Disclaimer: > > 1) We are facing some issues with Apple Store we are trying to solve at > > the moment. Somebody there basically seems not to understand why an > > audiogame doesn't require visuals, or why the menu is so minimalist. We > > hope this doesn't affect launch date, but everything now seems too > > bureaucratic. Launch on Google Play seems to be problem-free. > > > > 2) This is the first episode of the GoldGun game, which is scheduled to be > > composed of 6 more episodes. Each episode will be better and longer than > > the previous, and have more playable content. Due to the complexity of this > > type of game, you should expect next episode to appear within two months. > > However, we appreciate if you play this one already, so we can reach the > > 10000 downloads goal. > > > > 3) This first episode worked for us as a pilot project. It is a bit short > > (compared to the future ones) with about 35 minutes game play. Pilot > > project means that it helped us to understand better the technology we use, > > and to make different tests. That being said, we believe the quality of > > many of its parts are not yet where we want them to be. We believe you all > > deserve better. We will work hard to improve quality of audio already in > > the next episode. We appreciate You are not very hard with us, and provide > > us with some time to improve those issues. > > > > 4) Next episode has been already written, and the story improves pretty > > well. As many of you know, the main character of the game, Soren, suffered > > an accident which turned him blind. There is a reason on the game script to > > why the police department thinks he might be able to destroy the GoldGun, > > but few betatesters appointed that blindness is a topic which should be > > avoided on audio games. We understood their point and blindness as a topic > > to talk on our game will not be appearing at all on the future episodes. We > > hope you all understand we are trying to constantly improve. > > > > If you read until here, then you know most of what we wanted to tell. > > Thanks a lot for liking, sharing, following. > > > > Best regards > > The team of myTrueSound working on this game > > Mikko Herranen, David Oliva, Jussi Elsil?, Shane Wirkes, Joshua Kennedy, > > Maksim Pokrovskii > > > > > > > > > > > > > > > > > > > > -- -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#120173): https://groups.io/g/blind-gamers/message/120173 Mute This Topic: https://groups.io/mt/29560315/21656 Group Owner: blind-gamers+ow...@groups.io Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [arch...@mail-archive.com] -=-=-=-=-=-=-=-=-=-=-=-