Hi, Tom.

A reacquire on the mouse device should suffice, but was being lazy. *smile*

- James

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, December 15, 2005 4:00 PM
To: [email protected]
Subject: Re: audyssey: Alchemy Mouse Targeting Demo

Hi, James.
Just a suggestion here, but I wonder if it would help by setting your 
cooperative level flags for the mouse to exclusive while the game was 
playing.
I know that would bar the mouse being used anywhere else, but it might 
help from loosing the mouse to Windows or another app.


James from Alchemy wrote:
> If you alt-tab out of the game window, the application will lose the mouse
> focus.  Once the game is started, you have to remain in the game window
for
> the mouse to continue working.  That could be what's going on with the
order
> in which JAWS is being turned off, etc.
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of johnny tai
> Sent: Thursday, December 15, 2005 7:49 AM
> To: [email protected]
> Subject: Re: audyssey: Alchemy Mouse Targeting Demo
>
> I couldn't ge the mouse to work, with JAWS on or off. When I tried, my
mouse
> just clicked on some random item on my desktop lol. Same thing happened
when
> I tried the jaws' mouse key.
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, December 14, 2005 11:01 AM
> Subject: Re: audyssey: Alchemy Mouse Targeting Demo
>
>
>   
>> Hi  S?ren
>> I thought I would try the mouse demo game with stereo headphones and now
>>     
> the
>   
>> mouse button works to fire the gun.
>>  I found it harder to kill the zombies because I did not know if they
were
>> in front or in back of me.
>> Which made it more challenging as I had to shoot one to find out where it
>> was. Hmm that zombie screamed so it must be in front of me!
>>
>> I was able to find a ammo location and reload.
>> More tests to come.
>> Phil
>>
>>
>> ----- Original Message ----- 
>> From: "S?ren Jensen" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Wednesday, December 14, 2005 11:21 AM
>> Subject: Re: audyssey: Alchemy Mouse Targeting Demo
>>
>>
>>     
>>> Hi.
>>>
>>> The mouse works fine on my computer. Do you use a USB mouse?
>>>
>>>
>>> Hjemmeside:
>>> www.frip.dk/slj/
>>> MSN:
>>> [EMAIL PROTECTED]
>>> ----- Original Message ----- 
>>> From: "Joseph Weakland" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Wednesday, December 14, 2005 3:24 PM
>>> Subject: Re: audyssey: Alchemy Mouse Targeting Demo
>>>
>>>
>>>       
>>>> does this mean that if you don't have surround sound and use
>>>> earphone/headset it won't work for you? also do you have to have jfw
>>>> running to use the mouse button to fire the gun?
>>>>
>>>> joseph weakland
>>>> email/msn messenger:
>>>> [EMAIL PROTECTED]
>>>> (all outgoing email scanned by avast)
>>>>  ----- Original Message ----- 
>>>>  From:   Phil Vlasak
>>>>  To: [email protected]
>>>>  Sent: Wednesday, December 14, 2005 7:48   AM
>>>>  Subject: audyssey: Alchemy Mouse   Targeting Demo
>>>>
>>>>
>>>> Hi Folks,
>>>> I tried out the Alchemy Mouse Targeting   Demo,
>>>> where you kill zombies using a shotgun.
>>>> I have surround sound   speakers and a mouse.
>>>> I read the instructions which is very important since   this game
>>>> introduces a
>>>> new way to navigate.
>>>> The  W key walks you   forward and S walks you backward while you use
>>>>         
>> the
>>     
>>>> mouse to move left and   right.
>>>> The first time I unloaded JFW as the instructions said, but when I
>>>> clicked
>>>> on the left mouse button to fire the shotgun it did not   work.
>>>> Since I have a creative labs live multi channel sound card, I tried
>>>> having
>>>> JFW running in the background and using the JFW left mouse button,
>>>>         
>> (the
>>     
>>>> second button on the top row of the number pad) to fire the gun
>>>>         
> with.
>   
>>>> This time the gun fired!
>>>>
>>>> I love the multi sound experience of   the arena with monsters
>>>>         
> growling
>   
>>>> and
>>>> thunder roaring.
>>>> In my short test I   did not get through the zombie level to the boss
>>>> level
>>>> but will try later   today.
>>>> Welcome back to game development James!
>>>> If you missed the   download link you can also find it at the bottom
>>>>         
> of
>   
>>>> the
>>>> Alchemy  front   page,
>>>> http://www.alchemygamestudios.com
>>>>
>>>> Smiles,
>>>> Phil
>>>>
>>>>
>>>>
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