that's the easy part! ----- Original Message ----- From: "Yohandy" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, December 17, 2005 8:17 AM Subject: Re: audyssey: mouse targeting demo
> Actually, the game can be played without a surround sound system. I've > done > it. It's a bit hard, but not impossible. > The problem I had was that I ran out of amunition. > > ----- Original Message ----- > From: "Niko C" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, December 16, 2005 11:01 PM > Subject: Re: audyssey: mouse targeting demo > > >> Hi, two things, first, when I went to the sight and clicked download, it >> said that Firefox couldn't find the server. >> ALso, I'm not to for the suround sound deal. Its a good feature but it >> should have the ability to be turned off. Face it, if you live with your >> parents, they don't want to hear that blaring through the house. You >> should >> also be able to use headphones. >> But I am all for the mouse. Its much better and people are afraid because >> they've never seen a mouse before? Hmm, I think we need to try new things >> and this is definitely a faster method of navigation. >> >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Friday, December 16, 2005 9:40 PM >> Subject: Re: audyssey: mouse targeting demo >> >> >> Hi, Kevin. >> Seeing as I am also a developer I know that the ITT market almost >> always targets the medium to high range PCs, and leaves lower end PCs in >> the dust. There are several reasons for doing so, but the short answer >> is that when the product is done we expect that computers will have been >> upgraded, or those buying new PCs will be already getting the system >> requirements. >> Sometimes the system requirements are a inexpensive upgrade like a >> better sound card and speakers. I know for example the Soundblaster Live >> can be had between $30 and $45. Speakers depends on how much the person >> is willing to spend but usually ranges from $50 to $100. >> If the developer targets the low end PCs to have universal compatibility >> what ends up happening is while all PCs may be able to run the app the >> end users aren't buying a product as good as it could be, and the >> product does not take advantage of the newer PCs. It also ends up >> cutting the application short of what it could really do on a better >> system. >> Like for example no one really expects Windows XP to be compiled for a >> 486 processor. If it did it would run much slower on Pentium IV >> processors, have less graphics, etc. >> However, when compiled for a Pentium II processor it runs well on that >> kind of system and even better on better systems, because it can take >> advantage of the better processor speed, have more animated graphics, >> etc. In short we don't want people to be cheated out of taking every >> advantage of the better and newer computers. >> >> >> >> kevin and emma wrote: >>> not too mention the fact you can't expect software developers to design >>> their state of the art products to take into account the lowest spec pc >>> around. if they did windows 95 would still be supported for example. >>> hmm! >>> not sure that quite makes sense! grin. times move on!and no i don't have >>> a >>> surround system either as yet. but it's on the list of upgrades to make >>> on >>> this heap of microchips! *smile* >>> Kevin - co-owner/moderator of the blind gamers discussion list >>> contact me via email/msn: >>> [EMAIL PROTECTED] >>> ----- Original Message ----- >>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Friday, December 16, 2005 5:57 PM >>> Subject: Re: audyssey: mouse targeting demo >>> >>> >>> >>>> Hi, Alex. >>>> Just because a game uses 3D audio, and you don't have a sound card and >>>> speakers which supports it won't prevent you from playing the game. >>>> However, you will have a less ritcher experience. >>>> Let me give you an example. If there is an enemy to your North-West. On >>>> a 5.1 3D setup you would hear it in your Left forward speaker. On a >>>> standard stereo setup you will hear it out of your left speaker. So you >>>> will be able to figure out if the enemy is left or right, but not be >>>> able to ttell if it is front or behind you. >>>> With a good 3D virtual environment you will be able to hear sounds >>>> front, back, left, and right. On a stereo setup all you can hope for is >>>> left and right. >>>> One thing that will help in a full game is having a targeting cue like >>>> a >>>> beep which is in SOD 1.2 which allows you to shoot the targets. >>>> As far as developers coming up with two versions that is honestly not >>>> cost effective. Simulating a virtual 3D environment is the way of the >>>> future. Those who want to stick with the trends need to invest in >>>> hardware that is compatible. >>>> You can have yourself a cheep 3D setup for just over $100 with a SB >>>> Live >>>> Value card and some Creative Labs 4.1 speakers. >>>> >>>> >>>> >>>> alex wallis wrote: >>>> >>>>> Hi list. >>>>> Ok first off i like the idea of using the mouse as a way of targeting >>>>> >>> that's a cool idea. >>> >>>>> However i do think that it shouldn't be assumed that everyone has a >>>>> >>> surround sound system on there pcs especially those with older pcs. >>> >>>>> I for example have a fairly knew pc but it doesn't have surround sound >>>>> >>> the same is true of my laptop. >>> >>>>> It is for this reason that i think there should either be 2 versions >>>>> one >>>>> >>> for sterio and one for surround sound users or the game should have 2 >> modes >>> one sterio and one surround sound. >>> >>>>> I do though really like the concept. >>>>> Just my thoughts. >>>>> Alex. >>>>> >>>>> [Non-text portions of this message have been removed] >>>>> >>>>> >>>>> >>>>> >>>>> to leave send a blank Email to: >>>>> [EMAIL PROTECTED] >>>>> You can contact the list owners/moderators by Emailing >>>>> >>> [EMAIL PROTECTED] >>> >>>>> to go nomail send a blank message to: >>>>> [EMAIL PROTECTED] >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> >>> [EMAIL PROTECTED] >>> >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > ------------------------ Yahoo! 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