Hi, Mike.
I have not been over to the bp site as of late. I gave up on them some 
months back when I saw there were not many developers programming in C# 
and were working with DirectX 9.
Smile.


Mike Babcock wrote:
> have you checked out the [EMAIL PROTECTED] web form?
> ----------
> "DAMN MY CHARISMA"
> Check out my blog at:
> http://blindyblog.blogspot.com
> I think you will like it. If you set up your own free blog, send it to me.
> "And can you offer me proof of your existence? How can you, when neither 
> modern science, nor philosophy can explain what life is?" Ghost In the Shell
> "Men have always fought each other, have always created chaos; that's 
> familiar and safe. They always know where they are in those circumstances. 
> But, to
> Hazardly step into the unknown and love one another is far to risky for 
> them." Demon City Shin Joku
> Block quote end
>
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, December 27, 2005 5:45 PM
> Subject: Re: audyssey: starwars storyline stuff
>
>
>   
>> Hi, James.
>> All of USA Games productions are being developed in C# .net. With the
>> DirectX 9 managed libraries.
>> I am concerned however that I will be exceeding hardware limits by
>> including this massive army of storm troopers.
>> One way I am managing it as you probably guess is by respauning a
>> trooper after he is killed. He gets killed, respauns, and appears
>> somewhere else in the game world. So he comes back to life, but then
>> gamers wouldn't have known it if I didn't let that trick out of the bag.
>> Grin.
>> I am however having some programming issues with 3D audio. I don't quite
>> understand how to change the position of the enemies in the listener
>> when the player changes direction.
>> As soonas I can figure that out the game would be allot further along.
>>
>> James from Alchemy wrote:
>>     
>>> Hi, Thomas.
>>>
>>> Are you using VB6 or .Net for your game?  Also, would be interested to 
>>> know
>>> how you'll be managing so many 3D buffers (especially if you're using VB6 
>>> as
>>> it doesn't seem to have a way to clean them up when all references to 
>>> them
>>> are destroyed.. maybe a bug in the type library).
>>>
>>> - James
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[EMAIL PROTECTED] On
>>> Behalf Of Thomas Ward
>>> Sent: Monday, December 26, 2005 5:39 PM
>>> To: [email protected]
>>> Subject: Re: audyssey: starwars storyline stuff
>>>
>>> Hi, James.
>>> Well, if you have A.D.D. when it comes to developing games I have a bad
>>> case of that as well. All week I should be  tying up some loose ends on
>>> STFC and patching the bugs in the beta, but this SW story stuff has me
>>> wired up I can't do much else but dream of using my fancy ff gamepad to
>>> hack through the ranks of something.
>>> I have two possible SW arcade genres. One is from the Star Wars the
>>> original triligy and one I recently drafted an idea for is the final
>>> battle in Attack of the Clones. Both would present swarms of targets to
>>> cut up, blast, and attack.
>>> I am not as yet sure which the demo will use, but it will have many key
>>> features required for the bigger FPS title.
>>> Namely joystick support, with ff vibration for light sabers, mouse
>>> sabering, and an idea of a keyboard mapping.
>>>
>>>
>>> James from Alchemy wrote:
>>>
>>>       
>>>> Man, I really want to do a mouse saber demo and see how it sounds/feels,
>>>> but.. I'm already pressed for Monty and I'll just end up getting
>>>> distracted.. I'm like the A.D.D. game developer. *grin*
>>>>
>>>> -----Original Message-----
>>>> From: [email protected] [mailto:[EMAIL PROTECTED] 
>>>> On
>>>> Behalf Of Kai
>>>> Sent: Monday, December 26, 2005 5:25 AM
>>>> To: [email protected]
>>>> Subject: RE: audyssey: starwars storyline stuff
>>>>
>>>> Greetings.
>>>>
>>>> Why not use the number pad for navigational and other commands?
>>>> 2 and 8 moves backwards and forwards, 4 and 6 turns left and right, 7,
>>>> 9, 1, and 3 could all be use for position alignment. The zero, decimal,
>>>> and other keys could be used for other functions, as well as the near-by
>>>> arrow keys and six-pack.
>>>>
>>>> This leaves the left hand in full control of the character, whilst the
>>>> right hand has the same abilities over saber movement..
>>>>
>>>> Kai
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [email protected] [mailto:[EMAIL PROTECTED]
>>>> On Behalf Of Thomas Ward
>>>> Sent: Monday, December 26, 2005 5:03 AM
>>>> To: [email protected]
>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>
>>>>
>>>> If we used the mouse for saber and keys for movement I would imagine a
>>>> setup like: a left, w forward, s backward, d right. Unfortunately, I
>>>> have allot of commands already assigned to those keys.
>>>>
>>>>
>>>>
>>>> Brandon Cole wrote:
>>>>
>>>>
>>>>         
>>>>> No no no, just the opposite. Keys for movement, mouse for the saber.
>>>>> ----- Original Message ----- 
>>>>> From: "Mike Babcock" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Saturday, December 24, 2005 8:27 PM
>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> keys for the wheapons, and mouse for the movement of the person maby?
>>>>>> ----------
>>>>>> "DAMN MY CHARISMA"
>>>>>> Check out my blog at:
>>>>>> http://blindyblog.blogspot.com
>>>>>> I think you will like it. If you set up your own free blog, send it
>>>>>>
>>>>>>
>>>>>>             
>>>> to me.
>>>>
>>>>
>>>>         
>>>>>> "And can you offer me proof of your existence? How can you, when
>>>>>>
>>>>>>
>>>>>>             
>>>> neither
>>>>
>>>>
>>>>         
>>>>>> modern science, nor philosophy can explain what life is?" Ghost In
>>>>>>
>>>>>>
>>>>>>             
>>>> the
>>>>
>>>>
>>>>         
>>>>>> Shell
>>>>>> "Men have always fought each other, have always created chaos; that's
>>>>>> familiar and safe. They always know where they are in those
>>>>>>
>>>>>>
>>>>>>             
>>>> circumstances.
>>>>
>>>>
>>>>         
>>>>>> But, to
>>>>>> Hazardly step into the unknown and love one another is far to risky
>>>>>>
>>>>>>
>>>>>>             
>>>> for
>>>>
>>>>
>>>>         
>>>>>> them." Demon City Shin Joku
>>>>>> Block quote end
>>>>>>
>>>>>>
>>>>>> ----- Original Message ----- 
>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>>> To: <[email protected]>
>>>>>> Sent: Saturday, December 24, 2005 4:43 PM
>>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Hi, Brandon.
>>>>>>> That is another area we do need to discuss. How to control our light
>>>>>>> saber. I know in games like Ambush at Altyr 5 you don't get much
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> choice
>>>>
>>>>
>>>>         
>>>>>>> or control over the saber. You Just press control, and  the game
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> does
>>>>
>>>>
>>>>         
>>>>>>> it's thing. Which is how it currently works in this game.
>>>>>>> However, I have thought of giving a player control ove the saber.
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> Like
>>>>
>>>>
>>>>         
>>>>>>> left, and right arrow keys to pan left and right. Problem is that if
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> the
>>>>
>>>>
>>>>         
>>>>>>> player needs to move you will have to be able to move while using
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> the
>>>>
>>>>
>>>>         
>>>>>>> saber.
>>>>>>> Same goes for game devices. If we are using a modern game pad with
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> two
>>>>
>>>>
>>>>         
>>>>>>> sticks on it it would be logical to use one for navigating and one
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> for
>>>>
>>>>
>>>>         
>>>>>>> fighting.
>>>>>>> However, I know of several joysticks that only have one stick on it,
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> and
>>>>
>>>>
>>>>         
>>>>>>> they would not be able to do that at all.
>>>>>>> With the mouse you could swing saber left and right, and probably
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> make
>>>>
>>>>
>>>>         
>>>>>>> other moves which would be cool. However, if you want to use the
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> mouse
>>>>
>>>>
>>>>         
>>>>>>> to turn your character or move it in anyway you are scrued unless
>>>>>>>
>>>>>>>
>>>>>>>               
>>>> you
>>>>
>>>>
>>>>         
>>>>>>> have a special click to disable saber for a while.
>>>>>>> So input is something I think needs to be discussed.
>>>>>>>
>>>>>>>
>>>>>>> Brandon Cole wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> Oooo! That'd be fun! Swing your lightsaber with the mouse! That
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>> would
>>>>
>>>>
>>>>         
>>>>>>>> allow
>>>>>>>> for tons of possible saber maneuvers as you fought.
>>>>>>>> ----- Original Message ----- 
>>>>>>>> From: "James from Alchemy" <[EMAIL PROTECTED]>
>>>>>>>> To: <[email protected]>
>>>>>>>> Sent: Saturday, December 24, 2005 4:21 PM
>>>>>>>> Subject: RE: audyssey: starwars storyline stuff
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> Light saber duel.. mouse demo two? heheh
>>>>>>>>>
>>>>>>>>> -----Original Message-----
>>>>>>>>> From: [email protected]
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>> [mailto:[EMAIL PROTECTED]
>>>>
>>>>
>>>>         
>>>>>>>>> On
>>>>>>>>> Behalf Of Thomas Ward
>>>>>>>>> Sent: Saturday, December 24, 2005 1:19 PM
>>>>>>>>> To: [email protected]
>>>>>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>>>>>
>>>>>>>>> Hi, Jamie.
>>>>>>>>> Without a doubt. No good Star Wars Jedi game is any good without a
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>> few
>>>>
>>>>
>>>>         
>>>>>>>>> saber duels. Smile.
>>>>>>>>> Besides storm troopers, droids, etc usually make boring enemies.
>>>>>>>>> In the couple of games I have gotten my hands on even a blind man
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>> can
>>>>
>>>>
>>>>         
>>>>>>>>> kick their butts with the force. Although, I am playing at the
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>> beginner
>>>>
>>>>
>>>>         
>>>>>>>>> level.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Jamie Coady wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> it would be good but you have got to have light sabers at some
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> point
>>>>
>>>>
>>>>         
>>>>>>>>>> -----Original Message-----
>>>>>>>>>> From: [email protected]
>>>>>>>>>> [mailto:[EMAIL PROTECTED]
>>>>>>>>>> Behalf Of allan thompson
>>>>>>>>>> Sent: 23 December 2005 21:26
>>>>>>>>>> To: [email protected]
>>>>>>>>>> Subject: audyssey: starwars storyline stuff
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Hi,
>>>>>>>>>> I love the movies, not so much the books of the star wars
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> universe. I
>>>>
>>>>
>>>>         
>>>>>>>>>> did
>>>>>>>>>> however spend many years playing Starwars in a RPG capacity first
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> from
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> west
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> end games, then wizards of the coast.
>>>>>>>>>> My suggestion for a story would be kind of simple.
>>>>>>>>>> At the end of revenge of the sith the emperor had darth vader
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> give the
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> order
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> to shut down the droid army of the seperatists. Perhaps the
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> emperor
>>>>
>>>>
>>>>         
>>>>>>>>>> then
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> had
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> this huge  resource stored away somewhere  for a rainy day.
>>>>>>>>>> Now it is after the return of the jedi and  your character is
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> just
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> starting
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> his career on Coruscant in the Jedi Temple. You are given  the
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> task of
>>>>
>>>>
>>>>         
>>>>>>>>>> finding out if a rumor is true that a certain "insert evil dark
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> force
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> using
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> leader here" might have discovered  that this droid army exists
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> and
>>>>
>>>>
>>>>         
>>>>>>>>>> would
>>>>>>>>>> like nothing better than to find it, reactivate it and use it
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> against
>>>>
>>>>
>>>>         
>>>>>>>>>> the
>>>>>>>>>> fledgling new republic.
>>>>>>>>>> So your job is to not only discover the truth of this rumor, but
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> to
>>>>
>>>>
>>>>         
>>>>>>>>>> foil
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> it
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> and stop the evil leader.
>>>>>>>>>> This job would take you across the galaxy as you go into the
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> coruscant
>>>>
>>>>
>>>>         
>>>>>>>>>> underground to look into the old  empire vaults for information.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> It
>>>>
>>>>
>>>>         
>>>>>>>>>> could
>>>>>>>>>> lead the character to tatooine where you would have to race a
>>>>>>>>>> podracer,
>>>>>>>>>> or
>>>>>>>>>> fight a rancor to earn the right to question the new hutt crime
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> lord.
>>>>
>>>>
>>>>         
>>>>>>>>>> You
>>>>>>>>>> could fly to the  lava planet mustafar and using a droid  hack
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> into
>>>>
>>>>
>>>>         
>>>>>>>>>> the
>>>>>>>>>> records of the seperatists where you find the operatives of the
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> evil
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> leader
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> doing the same. From there it could be a race to find the three
>>>>>>>>>> seperate
>>>>>>>>>> code cubes that will reawaken the long slumbering droids and the
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> huge
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> droid
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> fleet.
>>>>>>>>>> This could involve space battles using turrents like in a new
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> hope to
>>>>
>>>>
>>>>         
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> shoot
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> incoming fighters, docking with the enemy battleship and trying
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> to
>>>>
>>>>
>>>>         
>>>>>>>>>> steal
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> one
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> of the cubes,  or even fighting off a bounty hunter hired to take
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> you
>>>>
>>>>
>>>>         
>>>>>>>>>> out
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> of
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> the running.
>>>>>>>>>> In the end, the character would have the cubes stolen from him
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> thru
>>>>
>>>>
>>>>         
>>>>>>>>>> trick
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> or
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> betrayal and in the last level the player must fight  the evil
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>> leader
>>>>
>>>>
>>>>         
>>>>>>>>>> himself before he can fully awaken the droid  army.
>>>>>>>>>> Well, that is my two credits.
>>>>>>>>>> If nothing else, I hope it gave you some interesting ideas.
>>>>>>>>>> merry christmas
>>>>>>>>>> allan
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> [Non-text portions of this message have been removed]
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
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