well personally I think there are only a handful of devs out there, and when 1 decides to make an announcement like this, it is no longer shock that we feel at another project has been shelved but mild annoyance. where are the new devs out there? not the ones who "I really want to get in to programming where do I start" I mean the ones that have bee there done that, and are ready to unleash an awesome title pon us!
----- Original Message ----- From: "Kellie and Lady J" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, January 04, 2006 7:54 AM Subject: Re: audyssey: Fw: 2006 update > it is unfortunate that the development of castle quest has been stopped. i > was really excited about it and wanting to play it, but i am not surprised > either. the site hadn't been updated in ages and i figured that > production > had stopped. I wish someone would create a game like that one day, but > the > work involved is much. I play muds with the fantasy theme but to actually > play an interactive game, that is more then just text scrolling across the > screen and is not jaws reading in a synthisized voice, would b awesome. > maybe some day that will happen. > Kellie and my loveable Lady J. > Of course she found it in the last place she looked. If she hadn't, she'd > still be looking. > msn, [EMAIL PROTECTED] > aim sionnain74 > skype, sabrielle > > ----- Original Message ----- > From: "simon.dowling" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Tuesday, January 03, 2006 8:46 PM > Subject: Re: audyssey: Fw: 2006 update > > >> who knows! good to see your back me bwoy. >> ----- Original Message ----- >> From: "James from Alchemy" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Tuesday, January 03, 2006 11:38 PM >> Subject: RE: audyssey: Fw: 2006 update >> >> >> > >> > Why not just move production of Castle Quest and the Void in-house? >> > BSC >> > Games owns the rights of those two, no? >> > >> > -----Original Message----- >> > From: [email protected] [mailto:[EMAIL PROTECTED] > On >> > Behalf Of simon.dowling >> > Sent: Tuesday, January 03, 2006 3:27 PM >> > To: audysey >> > Subject: audyssey: Fw: 2006 update >> > >> > >> > ----- Original Message ----- >> > From: "BSC Games News" <[EMAIL PROTECTED]> >> > To: <[EMAIL PROTECTED]> >> > Sent: Tuesday, January 03, 2006 8:48 PM >> > Subject: 2006 update >> > >> > >> >> Hello, >> >> >> >> Here is an update to what we have planned for 2006. >> >> >> >> It is with great disappointment that we must announce that as of > January >> >> 2006 BSC Games will be forced to completely stop production of two of > our >> >> long term projects, the Void and Castle Quest. In the past two years >> >> we >> >> have had several setbacks that have led to this decision. The main >> >> contributing factor in reaching this decision is that we have had key >> >> players start on the projects with us and abandon us mid-stream. This >> >> happened to us several times. We tried to continue to keep the >> >> projects >> >> alive by contracting other qualified programmers and other necessary > team >> >> players but with no luck. In spite of our hard efforts and hours of > work >> >> to keep the projects alive, we were unable to find qualified > individuals >> >> willing to stay committed to the projects. >> >> >> >> We understand that this will be extremely disappointing to those of >> >> you >> >> who have shown an interest in these two projects and especially Castle >> >> Quest. However, we hope that you will understand that we are just as >> >> disappointed as you in having to announce this situation. As many of > you >> >> know, we had been working on these projects for quite a while and the >> >> decision to drop them because of uncommitted team members was not easy >> >> for >> > >> >> us. >> >> >> >> However, we must painfully count our losses, painfully learn our > lesson, >> >> and move on. We do not want to start 2006 on a sour note so we do have >> >> good news as well. In 2006 we do have plans to start production on a > new >> >> game. However we have learned a valuable lesson through all of this. > The >> >> difference this time is that on this project we will exclusively use > our >> >> own staff of committed programmers and we will not be contracting any >> >> third party programmers due to our experiences in the past two years > with >> >> uncommitted people. This will give us a much better opportunity to >> >> actually complete the game. We will be releasing more information on > the >> >> game as we get closer to actually starting production on it. >> >> >> >> In the mean time stay tuned to www.BscGames.com for updates. >> >> >> >> Regards, >> >> BSC Games >> >> >> >> >> >> >> >> >> >> >> >> __________ NOD32 1.1350 (20060103) Information __________ >> >> >> >> This message was checked by NOD32 antivirus system. >> >> http://www.eset.com >> >> >> >> >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > __________ NOD32 1.1351 (20060103) Information __________ >> > >> > This message was checked by NOD32 antivirus system. >> > http://www.eset.com >> > >> > >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! 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