Well, since we're on the topic of sapi, I have a question. Does Sapi work at all with jaws? Everytime I try loading it up, it crashes Jaws and I need to restart it. then it switches back to eloquence.
----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, January 14, 2006 10:34 AM Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind! > Hi Figure, > The games and interpreter are free, but the upgrade to SAPI is not. > If you do not upgrade the voice you will get mike or sam or mary from > Microsoft which should already be in your computer if you have Windows XP. > All are very bad sounding. > The A T and T upgrade to Mike and Crystal is about $35 from Nextup. > > Phil > ----- Original Message ----- > From: "FigureInTheCloak" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, January 14, 2006 10:01 AM > Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind! > > >> Um, for those of us who are somewhat broke, do you have to purchase the > new >> speech thingy or can you make do with the free download of the Frots >> interpreter? I hope I'm understanding this all correctly. And are the > 300 >> plus games free downloads or do you have to buy the zipped package? >> >> ----- Original Message ----- >> From: "feliberto Escobar III" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Thursday, January 12, 2006 3:15 PM >> Subject: RE: audyssey: A Talking WinFrotz Interpreter for the blind! >> >> >> > That's the reason for the WinFrotzTTS being updated, and modified is >> > because you "cannot" play these types of text adventures, well, for the >> > blind that is, simply on Windows alone! We do need the Text To Speech >> > i.e. TTS added on this particular WinFrotzTTS2002 interpreter. >> > >> > All I ask everyone to do is simply download the WinFropzTTS2002 >> > Interpreter, plus the zipped file of over 300 inform games onto your >> > PC, >> > and play them yourselves. >> > >> > I will advise you to go and purchase the speech engine from the company >> > entitled NextUP and purchase the AT&T speech engine. It will replace >> > the MS speech engine with is used by default. Go ahead and give it a >> > ty! >> > >> > Beto >> > >> > -----Original Message----- >> > From: [email protected] [mailto:[EMAIL PROTECTED] >> > On Behalf Of FigureInTheCloak >> > Sent: Saturday, January 07, 2006 2:41 AM >> > To: [email protected] >> > Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind! >> > >> > Uh, and the difference between that and Jaws reading text games woudl >> > be...? >> > Sorry, confused. Or will Jaws for some reason not read them? >> > >> > ----- Original Message ----- >> > From: "matt" <[EMAIL PROTECTED]> >> > To: <[email protected]> >> > Sent: Saturday, January 07, 2006 3:14 AM >> > Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind! >> > >> > >> >> It is a program called win frotz. It is just the program that reads >> > text >> >> games. >> >> ----- Original Message ----- >> >> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >> >> To: <[email protected]> >> >> Sent: Saturday, January 07, 2006 2:08 AM >> >> Subject: Re: audyssey: A Talking WinFrotz Interpreter for the blind! >> >> >> >> >> >>> Um, what's a Frotz? >> >>> >> >>> ----- Original Message ----- >> >>> From: "feliberto Escobar III" <[EMAIL PROTECTED]> >> >>> To: <[email protected]> >> >>> Sent: Thursday, January 05, 2006 6:59 PM >> >>> Subject: audyssey: A Talking WinFrotz Interpreter for the blind! >> >>> >> >>> >> >>>> Hello Everyone: >> >>>> >> >>>> My name is Beto (Bay toe) Escobar III, and I am, most likely, the >> > newest >> >>>> entry into this list serve. Here's the deal, I've befriended a >> >>>> programmer, which works for a very large computer company, and he, >> >>>> through my pleading, decided to update one of the Windows Frotz >> >>>> Interpreters to work specifically for the blind. He included the MS >> >>>> speech engine in it so blind gamers, such as us, can now play all of >> >>>> those wonderful Infocom games on our Windows based PC! Hurray! >> >>>> >> >>>> Now, I know, just as you do, the Microsoft SAPI 5 speech Engine >> > speech >> >>>> quality is disgusting, but the company NextUP sells fantastic SAPI 5 >> >>>> speech Engines which work wonderfully with this updated WinFrotzTTS >> >>>> Interpreter for the blind gamer! I can say this because I am using >> > it >> >>>> right now to play all of these games! >> >>>> >> >>>> Now, believe it or not, but W. Scott Dillman, found the original >> > Zork >> >>>> game which was written at MIT by some of the charters members of the >> >>>> Infocom Corporation, and included it in the game zip file. It >> > is-the >> >>>> original Zork-and it is hard! I've yet to win even though I've made >> > it >> >>>> through Zork I, II, and III! Look, just go and download the >> > interpreter >> >>>> first, then download all of the public domain text adventures, >> > **and** >> >>>> if you still have, or can purchase any of the Infocom games, they >> > will >> >>>> work wonderfully as well. >> >>>> >> >>>> I was fortunate to purchase all major releases of the Infocom games >> > e.g. >> >>>> Lost Treasures of Infocom I, II, and Masterpieces of Infocom only a >> >>>> couple of years ago, and they were all new! If I found them, you >> > can >> >>>> too. Just read below, where the programmer, W. Scott Dillman, wrote >> > out >> >>>> this little memo! Have fun playing! >> >>>> >> >>>> You New Friend, >> >>>> Beto Escobar III, LMSW >> >>>> >> >>>> >> >>>> >> >>>> WinFrotzTTS2002 Interpreter >> >>>> By W. Scott Dillman >> >>>> [EMAIL PROTECTED] >> >>>> >> >>>> >> >>>> Welcome to the most updated version of the popular WinFrotz >> > Interpreter. >> >>>> This is an updated version of David Kinders great Inform interpreter >> >>>> 'WinFrotz 2002'. The main goal of WinFrotzTTS2002 Interpreter was >> > to >> >>>> design an interface that was easy to use for the visually impaired >> > gamer >> >>>> and to allow game play without the use of a screen reader by >> > leveraging >> >>>> Microsoft's SAPI 5 speech Engine API. The application is freely >> >>>> available on my website for download along with a module of over 300 >> >>>> games from the Interactive Fiction Archive. This last version took a >> > lot >> >>>> of hard work and testing, and still needs some improvement in areas. >> >>>> WinFrotzTTS was developed in my spare time and is a bit lean on good >> >>>> documentation. I advise anyone interested to stop by the forum >> > links >> >>>> listed below and contribute to the enhancements request list and >> > general >> >>>> conversation. The site will also run polls now and again to see >> > which >> >>>> new features are most needed. I encourage everyone interested to >> > stop by >> >>>> and make their voices heard. I have also briefly tested >> > text-to-speech >> >>>> additions to 'Scare' which is another interpreter that runs Adrift >> > text >> >>>> adventures which there seems to be a fair number of games, and a >> >>>> modification to the Level9 interpreter mostly just for nostalgia >> > sake. >> >>>> Please direct all questions about this updated version of the >> >>>> WinFrotzTTS2002 to me at >> >>>> [EMAIL PROTECTED] >> >>>> >> >>>> Here are the important links: >> >>>> >> >>>> Main website: >> >>>> >> >>>> http://www.binaryrevelations.com/iftts >> >>>> >> >>>> Main download page: >> >>>> >> >>>> http://www.binaryrevelations.com/iftts/modules.php?name=Downloads >> >>>> >> >>>> Deep link to the updated WinFrotzTTS2002 Interpreter download: >> >>>> >> >>>> >> > http://www.binaryrevelations.com/iftts/modules.php?name=Downloads&d_op=v >> >>>> iewdownload&cid=2 >> >>>> >> >>>> Deep link to the IF Archive game module download: >> >>>> >> >>>> >> > http://www.binaryrevelations.com/iftts/modules.php?name=Downloads&d_op=v >> >>>> iewdownload&cid=5 >> >>>> >> >>>> Link to the forums for discussion: >> >>>> >> >>>> http://www.binaryrevelations.com/iftts/modules.php?name=Forums >> >>>> >> >>>> Below is a list of features and a brief introduction to how the >> >>>> application works. >> >>>> >> >>>> Game loading: >> >>>> >> >>>> When the app is started it will search a directory for games, the >> >>>> default is the directory where WinFrotzTTS is installed. You will >> >>>> probably never have >> >>>> to change this so when the app starts just hit return when it asks >> > you >> >>>> to pick a directory to scan. After the app has scanned the >> > directories >> >>>> looking for >> >>>> games it will present you with a list by telling you how many games >> > it >> >>>> has found. At this point you can use the up and down arrow keys to >> > move >> >>>> through >> >>>> the list of games and it will read the titles aloud. You can also >> > hit >> >>>> the first letter of a title and it will skip to that letter in the >> > list, >> >>>> the list >> >>>> is sorted alphabetically, so you would hit the letter z and it would >> >>>> skip ahead in the list to Zork 1 most likely. The arrow keys work >> > well >> >>>> for the short >> >>>> list of Infocom games, but I have 326 games installed and it is >> > easier >> >>>> to jump ahead to a letter if I know the game I want to play. >> >>>> >> >>>> After finding the game you want just hit return and it will load up. >> >>>> >> >>>> You can hit 'escape' to dismiss this dialog. If you click cancel the >> >>>> standard file dialog is presented. Games loaded using the standard >> >>>> dialog are not guaranteed >> >>>> to work with the extra text to speech functionality, so be warned. >> > It >> >>>> will also ask you to type the title of the game so it can be added >> > to >> >>>> the supported >> >>>> list of games. If this is a game you plan to play often it is a good >> >>>> idea to put the game in a folder under the main WinFrotzTTS >> > application >> >>>> so it is found >> >>>> on every startup. >> >>>> >> >>>> Game saving: >> >>>> >> >>>> When you type save the app will tell you to type some text. This >> > text is >> >>>> used to create a file name in the same directory that the current >> > game >> >>>> is running >> >>>> from. Text entered in the dialog is spoken aloud as well as deleted >> >>>> characters. It also handles file overwriting. You can always hit >> >>>> 'escape' to dismiss >> >>>> the dialog. >> >>>> >> >>>> Game restoring: >> >>>> >> >>>> When you type 'restore' the same kind of dialog for game loading >> > comes >> >>>> up. The app tells you it is going to search a certain directory for >> >>>> saved games. >> >>>> You simply hit return and the app scans the directory for saved >> > games. >> >>>> It then presents you with a list of save game titles and the name of >> > the >> >>>> game that >> >>>> they were saved from, and you can use the up and down arrow keys >> > again >> >>>> to find the saved game you want and hit enter to load it. >> >>>> >> >>>> You can also delete a game by highlighting a game and hitting the >> > delete >> >>>> key. The app will then confirm your deletion by asking you to hit >> > 'Y' or >> >>>> 'N'. >> >>>> >> >>>> The app will tell you whether it was successful or not. >> >>>> >> >>>> Command line speech: >> >>>> >> >>>> Most speech in the game can be interrupted. For example when the app >> > is >> >>>> telling you which directory it wants to scan you can just hit return >> >>>> instead of >> >>>> sitting through the whole speech. When the game list comes up you >> > can >> >>>> browse from game to game with the arrow keys, as soon as you move to >> > the >> >>>> next game >> >>>> in the list, the previous game title read aloud is cut off. This is >> > all >> >>>> done to save time and cut out a lot of repetitious reading. >> >>>> >> >>>> This also works on the command line in the game.. For instance when >> > you >> >>>> continue to move into the same room in the game and the app reads >> > the >> >>>> description >> >>>> over and over again. Simply hitting the space bar will clear the >> > speech. >> >>>> You can also use the up and down arrow keys on the command line of >> > the >> >>>> game to >> >>>> scroll through commands you have already entered and it will read >> > them >> >>>> aloud. Don't worry about extra spaces before and after words, the >> > game >> >>>> just ignores >> >>>> them so use spaces to verify what you have typed even if it is just >> > one >> >>>> word. When backspace is used the deleted character is read aloud. >> >>>> >> >>>> Read again: >> >>>> >> >>>> Sometimes you want to hear a room description read again and not >> > waste a >> >>>> turn to hear it. This can be done by hitting CTRL R which will read >> > the >> >>>> last bit >> >>>> of text saved since the last command typed. >> >>>> >> >>>> Word list spelling: >> >>>> >> >>>> Many times, games use words that are not easy to spell or are not >> > really >> >>>> words at all. Some thing like Frobozz. You would not know how many >> > 'z's >> >>>> are in >> >>>> the word. To help with this you can hit CTRL Z after a room >> > description, >> >>>> and a word list will be presented to you. Using the up and down >> > arrow >> >>>> keys you >> >>>> can move from word to word or use a character to skip to a word in >> > the >> >>>> alphabetic list and the word will be spoken aloud. If you hit 'space >> >>>> bar' the word >> >>>> is spelled out loud. If you hit 'enter' while on a word, the dialog >> > is >> >>>> closed and the word is added to the command line so you don't have >> > to >> >>>> type it. If >> >>>> you know you are going to use the word a lot, you can hit 'insert' >> > and >> >>>> the word will be added to a scratch list that I will describe later. >> > You >> >>>> can always >> >>>> hit escape to dismiss the dialog. >> >>>> >> >>>> Scratch list: >> >>>> >> >>>> Sometimes you want to save typing or keep track of certain word. By >> >>>> using the 'insert' key in the word list, words can be added to the >> >>>> scratch list. hit >> >>>> CTRL X to bring up the list. This list can be navigated just like >> > the >> >>>> word list. Arrow keys move between entries ( spoken aloud ), >> > characters >> >>>> move to words >> >>>> alphabetically, 'enter' adds the word to the command line, and >> > 'space >> >>>> bar' spells the entry. The only difference is that 'delete' removes >> > the >> >>>> entry from >> >>>> the list. The nice thing about the scratch list is that it is saved >> >>>> between WinFrotzTTS uses, so the next time you play it is still >> > there. >> >>>> >> >>>> Input processing: >> >>>> >> >>>> Text entered on the interpreter command line is processed and words >> > are >> >>>> read aloud after a space is entered. Since the interpreter ignores >> >>>> spaces, before >> >>>> and after words it can be used to verify input or stop speech. This >> > can >> >>>> be useful if you are in and out of the same room over and over again >> > and >> >>>> don't >> >>>> want to sit through the same boring description; just hitting space >> > will >> >>>> clear the speech buffer. Hitting the 'delete' key will read the last >> >>>> deleted character >> >>>> out loud. Using the up and down arrow keys will cycle though the >> > command >> >>>> history and read aloud the commands. Hitting enter on the command >> > line >> >>>> will read >> >>>> the whole entry aloud before the interpreter's response. >> >>>> >> >>>> Options: >> >>>> >> >>>> I have added an setting in the options dialog to disable speech is >> >>>> application dialogs for people with screen readers. As well as fixed >> > the >> >>>> voice selection >> >>>> dropdown. >> >>>> >> >>>> Voices: >> >>>> >> >>>> Speech voices can be chosen by hitting CTRL+Y. This is the standard >> >>>> speech list dialog used throughout WinFrotzTTS. You can use insert >> > to >> >>>> hear a voice and >> >>>> then hit enter to select it. >> >>>> >> >>>> Code update: >> >>>> >> >>>> I have updated the code base to David Kinder's 'Windows Frotz 2002 >> >>>> 1.05'. >> >>>> >> >>>> Games support: >> >>>> >> >>>> In order to be able to have the interpreter recognize games despite >> >>>> their filenames, and since serial numbers don't seem to be a >> > constant. I >> >>>> devised a fingerprinting >> >>>> system that identifies games. These numbers are read in from a >> > simple >> >>>> XML file at interpreter startup and associates a file fingerprint >> > with a >> >>>> game title. >> >>>> This makes it easier to add new games to the supported list and >> > remove >> >>>> games that don't work and not have to make a new release. I will >> >>>> probably be making >> >>>> the tool for creating entries for this file available for people who >> >>>> want to add games to the list. At this time I have 328 games in the >> >>>> supported list. >> >>>> >> >>>> A caching system keeps this from bogging down application loading. >> > You >> >>>> will see a performance slowdown when the first time the application >> > is >> >>>> loaded and games are >> >>>> parsed. >> >>>> POST SCRIPT: >> >>>> >> >>>> >> >>>> I have done some things to modify the updated WinFrotzTTS2002 >> >>>> Interpreter, WITH THE KNOWLEDGE OF W. SCOTT DILLMAN. This is >> > replaceing >> >>>> the Microsoft Speech Engine. The AT&T's Natural Voices is also a >> > SAPI 5 >> >>>> compliant speech engine. However, make note, there are some >> >>>> stipulations your PC **must have** in order to use this fantastic >> > speech >> >>>> engine. Contact the makers of the AT&T's Natural Voices at >> >>>> http://www.nextup.com <http://www.nextup.com/> for further >> > assistance. >> >>>> >> >>>> >> >>>> The E-mail with the link to the interpreter written by David Kinder >> > is >> >>>> below::: >> >>>> >> >>>> The original version, without Scott's changes, is just called >> > Windows >> >>>> Frotz 2002". You can get it here: >> >>>> >> >>>> >> > http://mirror.ifarchive.org/if-archive/infocom/interpreters/frotz/Window >> >>>> sFrotz2002.zip >> >>>> >> >>>> David Kinder >> >>>> >> >>>> Hello Beto, >> >>>> first I'd like to apologize for delay in respoding to your email, >> > next >> >>>> time I'll respond in 24 hours on business days. >> >>>> Because there is many text adventures from Infocom/Activision on our >> >>>> site, probably the best option is to use our fulltext search: >> >>>> http://free-game-downloads.mosw.com/search.php?s=infocom >> >>>> http://free-game-downloads.mosw.com/search.php?s=activision >> >>>> Here are some deep links, however this list is not complete: >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/role_playing_games/ga >> >>>> mes_n_r/quarterstaff_tomb_of_setmoth.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_g_h/h >> >>>> itchhiker_s_guide_to_the_galaxy_the.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_d/dea >> >>>> dline.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_p_r/p >> >>>> lundered_hearts.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_b/bey >> >>>> ond_zork_the_coconut_of_quendor.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_b/bal >> >>>> lyhoo.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_k_l/l >> >>>> eather_goddess_of_phobos_solid_gold_.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_k_l/l >> >>>> urking_horror_the.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_p_r/p >> >>>> lanetfall_solid_gold_.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sa_so >> >>>> /seastalker.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_m_o/n >> >>>> ord_and_bert_couldn_t_make_head_or_tail_of_it.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_g_h/h >> >>>> ollywood_hijinx.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sp_sw >> >>>> /spellbreaker.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_sp_sw >> >>>> /starcross.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/z >> >>>> ork_zero.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/z >> >>>> ork_quest_1_assault_on_egreth_castle.html >> >>>> >> > http://free-game-downloads.mosw.com/abandonware/pc/adventure/games_t_z/t >> >>>> ombs_and_treasure.html >> >>>> etc. For more games, please use our fulltext search as mentioned >> > above. >> >>>> Is it only one game for that price, or are there >> >>>> more than one game in the Gold Seriesrice? >> >>>> We charge $4 or $6 fee for access to download section of our site. >> > For >> >>>> $4 you'll able to download games without limitations for one day (24 >> >>>> hours), for >> >>>> $6 you'll be able to use our download service for 30 days. This >> > period >> >>>> doesn't apply to playing the games, just for downloading. >> >>>> Would you encounter any probems, please don't hesitate to contact >> > me. >> >>>> >> >>>> Regards, >> >>>> Ondrej Muncinsky >> >>>> http://free-game-downloads.mosw.com/ >> >>>> Block quote start >> >>>> ----- Original Message ----- >> >>>> From: >> >>>> Beto Escobar III >> >>>> To: >> >>>> Ondrej Muncinsky >> >>>> Sent: Wednesday, November 10, 2004 8:28 PM >> >>>> Subject: Would You Please... >> >>>> >> >>>> Hello Ondrej-- >> >>>> Hello, this is Beto (Bay toe) Escobar III, LMSW, and I am the guy >> > who >> >>>> E-mailed you a question regarding the Solid Gold Series of the >> >>>> Infocom/Activision >> >>>> games. Let me try to give you a brief synopsis of why I am asking >> > these >> >>>> types of questions. The deal is that I am totally blind, and use a >> >>>> program on >> >>>> my Gateway PC entitled JAWS. JAWS is a screen reader, and reads out >> > the >> >>>> text to me on my PC monitor. The thing is, however, that it is only >> > a >> >>>> text reader, >> >>>> and as a result, the games I play are solely text. As a result, the >> >>>> games I really enjoy playing are all of the old Infocom text >> > Adventures. >> >>>> This is >> >>>> not too bad because I really enjoyed playing all of these games when >> > I >> >>>> purchased them in the mid to late 80's when I **did** have my sight! >> >>>> Well, what >> >>>> I want to ask of you Ondrej is if you would not mind sending me >> > another >> >>>> E-mail with all of the Infocom/Activision games you have on your >> >>>> website? Please? >> >>>> I am specifically asking for the deep links to the exact pages where >> >>>> the links are at to download. >> >>>> One more thing, the only reason I am doing this now is that a new >> > friend >> >>>> of mine, W. Scott Dillmanm, who is a programmer, by profession, at >> > IBM >> >>>> has updated >> >>>> an Interpreter to play on Window N.T., 2000, and XP environments! >> > You >> >>>> see Ondrej, when I played these games in the 80's I had my sight, >> > and >> >>>> the most beautiful >> >>>> IBM PC with an 8088 processor! Do you remember those days! Well, >> > now >> >>>> that I am blind, I was unable to get any type of Interpreter to work >> >>>> with a screen >> >>>> reader like JAWS. My friend, however, took it upon himself to do >> >>>> something for a community of people which would bring them some joy >> > at >> >>>> this date and >> >>>> time in their lives. I make this statement because I am blind, and >> > I >> >>>> have enjoyed being in the beta team helping Scott fix, and refix, >> > and >> >>>> re-refix , >> >>>> the WinFrotzTTS2002 Interpreter! >> >>>> I will ask the question one more time, but would you please put >> > together >> >>>> an E-mail with "deep links" to all of the Infocom and Activision >> > games >> >>>> you have >> >>>> on your website. Especially all of the Gold Series of games... >> > Please >> >>>> send the E-mail to both me and Scott... I will put both E-mail >> >>>> addresses below... >> >>>> Beto Escobar III: >> >>>> [EMAIL PROTECTED] >> >>>> W. Scott Dillman: >> >>>> [EMAIL PROTECTED] >> >>>> Thank you my new friend, >> >>>> Beto Escobar III >> >>>> Block quote end >> >>>> >> >>>> >> >>>> >> >>>> [Non-text portions of this message have been removed] >> >>>> >> >>>> >> >>>> >> >>>> to leave send a blank Email to: >> > [EMAIL PROTECTED] >> >>>> You can contact the list owners/moderators by Emailing >> >>>> [EMAIL PROTECTED] >> >>>> to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> >>>> change "nomail" to "normal" to resume messages. >> >>>> Yahoo! Groups Links >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>> >> >>> >> >>> >> >>> >> >>> to leave send a blank Email to: >> > [EMAIL PROTECTED] >> >>> You can contact the list owners/moderators by Emailing >> >>> [EMAIL PROTECTED] >> >>> to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> >>> change "nomail" to "normal" to resume messages. >> >>> Yahoo! Groups Links >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >> >> >> >> >> >> >> to leave send a blank Email to: >> > [EMAIL PROTECTED] >> >> You can contact the list owners/moderators by Emailing >> >> [EMAIL PROTECTED] >> >> to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> >> change "nomail" to "normal" to resume messages. >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> > >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
