why liam are you thinking of starting another one <grin>
At 09:35 a.m. 17/01/2006, you wrote:
>Hmm. Now how could that be turned in to an accessible game?
>
>
>-----Original Message-----
>From: James from Alchemy [mailto:[EMAIL PROTECTED]
>Sent: Monday, January 16, 2006 4:22 PM
>To: [email protected]
>Subject: RE: audyssey: Recent Events
>
>
>
>Hi, Will.
>
>Well, I have two hearings--the 23rd and the 25th--as well as a mediation
>appearance tomorrow that I requested and served upon the other party.
>But, that's just the mundane BS that I normally go through with this
>other individual. Games? Yes, plenty of them. Accessible games? Not
>that anyone would want to play! *grin*
>
>- James
>
>-----Original Message-----
>From: [email protected] [mailto:[EMAIL PROTECTED]
>On Behalf Of will
>Sent: Monday, January 16, 2006 1:36 PM
>To: [email protected]
>Subject: Re: audyssey: Recent Events
>
>hi
>
>did your court hearing go ok?
>regards, will
>
>----- Original Message -----
>From: "James from Alchemy" <[EMAIL PROTECTED]>
>To: <[email protected]>
>Sent: Monday, January 16, 2006 8:48 PM
>Subject: RE: audyssey: Recent Events
>
>
>>
>> Hi, Josh.
>>
>> As always, well put! I, too, hope that Kevin won't step down as
>> moderator.
>> I cannot speak the same of Brenda, but I think I've gone there enough.
>>
>> Also, a good point about developers being bitched at whether or not
>> it's because of pre-orders. I can remember having every single title
>> out and still getting harassed for one reason or another and, you know
>
>> how it is, whoever's doing it wants it "RIGHT NOW! FOR ME!"
>>
>> It's downright exhausting.
>>
>> And, for the record folks, I'm not unsubscribing from the list in the
>> spirit
>> of, "Fine then! I'll just take my marbles and go home!" Not at all.
>> But,
>> in the interest of keeping things sane and really focusing on the
>games
>> that
>> Alchemy develops, it's only obvious to concentrate and spend time on
>the
>> Alchemy-hosted lists and do away with all the extraneous bickering and
>> vendettas and such.
>>
>> Best wishes,
>>
>> James
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED]
>
>> On Behalf Of Josh de Lioncourt
>> Sent: Monday, January 16, 2006 12:29 PM
>> To: [email protected]
>> Subject: audyssey: Recent Events
>>
>> Hello all,
>>
>> Disclaimer: The views in this e-mail are the opinions of Josh de
>> Lioncourt,
>> and do not reflect
>> the views of Draconis Entertainment or any of its divisions or staff
>as a
>> whole or individually.
>>
>> I would just like to make a few observations. Much, maybe even most,
>> of what I am going to say has been covered fragmentarily in many posts
>
>> and by many contributors. However,
>> we may have reached a crossroad with this community, and I hope to see
>the
>> list and
>> associated community activities move forward down a beneficial path,
>> rather
>> than watch
>> them slowly self-destruct.
>>
>> First, as another developer, the flaming and bashing that James North
>> has had to put up with in recent weeks is not only tiresome to read,
>> but childish and immature
>> as well.
>>
>> When I worked for Adora, I had to contend with the same exact sort of
>> behavior from the exact same sources, and Adora had never taken
>> pre-orders for anything. I endured
>> personal attacks, flames, and all sorts of other nonsense. While it
>> wasn't
>> quite on the scale
>> of what James has put up with, it was quite disheartening to deal
>with.
>>
>> This is why I am not an active member of this community these days.
>> Draconis has a new game that will be released very soon, and we have
>> made no public announcements about it.
>> gee, I wonder why that might be. I seldom if ever contribute to
>> discussions
>> on this list,
>> though I do try to keep abreast of developments in the community.
>>
>> There are a handful of members who get the masses riled up. I suspect
>> that
>> many of those
>> who spout off are doing so in response to these handful, and wouldn't
>> normally have been
>> so venomous on their own. And yet, these few continue to cause
>trouble
>> just
>> for the sake of
>> it.
>>
>> Like so many others in the VI community at large, these few, and I
>> suspect some others who are less vocal about it, feel that *quote*
>> "Oh, I'm blind. The world owes me. everyone's out
>> to get me. I've gotta be an ass because whether they show it or not,
>> they're out to get me."
>> *end_quote*
>>
>> Granted, that's an exaggeration in most cases, but that doesn't
>> nullify
>> the
>> fact that the basic
>> mentality is out there. It certainly isn't all blind and visually
>> impaired
>> people. Gods know I
>> hope it isn't the majority, being a blindee myself. However, I do
>think
>> it
>> is a much higher
>> ratio than is healthy or appropriate.
>>
>> I hope Kevin does not step down as a moderator, and I hope that those
>> of
>> you
>> who have
>> caused the problems over the years eventually grow up.
>>
>> Whether or not James has handled circumstances in his life well in
>> regards to Alchemy is totally irrelivent. There is no excuse for
>> abusing any member of this list,
>> be they a
>> developer or not. Most of the opinions expressed against James and/or
>> Alchemy could've
>> been done so civilly and maturely. Many were not, though.
>>
>> But before anyone says something to the effect of *quote* "Oh, James
>> is
>> such
>> a baby for
>> leaving the list..." *end_quote* which I know many of the less mature
>> members of this list
>> are thinking, even if they've yet to voice such a thought, bare in
>mind
>> that
>> James isn't the
>> only developer who you've driven underground.
>>
>> And, let's be honest folks, how many developers do we see posting
>> regularly
>> on this list?
>> Phil Vlasak and Liam are the only two I can think of. Anyone seen
>Philip
>> B.
>> posting lately?
>> How about David Greenwood? Justin from BSC? You might see the odd
>e-mail
>> from these
>> guys once in a while...but not often. And I only post when I have
>> Draconis
>> news to report.
>> I've been around long enough to remember when there was a lot more
>> discussion between
>> gamers and developers. These days, all I see is a lot of bickering,
>> back-stabbing, and
>> bitching.
>>
>> And, for the record, the vast majority of the world ends their week on
>
>> Sunday. It's only in the USA, (and maybe Canada, since a lot of goods
>
>> are shipped into the Cannucks from the
>> Yanks), that we've seen fit to idiotically start our week's on the
>> sabbath.
>> As the world
>> becomes a more globalized society, I think we'll see more streamlining
>of
>> such things, and
>> hopefully the Americans' need to be different, even if that means
>stupid,
>> will slowly die out.
>> For the record, I was born and bred in the United States, and I
>consider
>> Sunday the last day
>> of my week.
>>
>> So, here's hoping that the accessible game community, its games, and
>> its members can all mature. Here's hoping that Kevin stays on as
>> moderator, and that those of you causing
>> chaos and flame wars learn what truly is important in life.
>>
>> Josh de Lioncourt
>>
>>
>>
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