Hi, Ken.
One of them will be me. People who know me from other lists etc will
probably remember I do try to be fair when settling disputes, and for
keeping on track with the guidelines.
Smile.
ken downey wrote:
> Any word on who the new mods are going to be? As for the mods who have
> worked on this list in the past, all I can do is commend you. I think you've
> done the best you could. If any of you have shown favoritism, let it be on
> your own conscience. Since I can not see your hearts I can not make that
> judgment. I do not envy the work you have had to do to maintain this
> community.
> It is going to take more than good moderators to make this community whole
> again, however, for if the folks on this list do not start giving people a
> bit of slack, I fear that the whole community will fall apart. That goes for
> mods and devs alike. It's time we start looking for commonalities instead of
> differences. Many times, this list has been like the ocean, with people
> behaving as sharks who smell blood. How can we become closely knit, as a
> community ought to be, when behavior like this continues? And who is to
> blame? Not the mods or the devs. It's the people who can't see beyond their
> own desperate boredom and constant craving for drama. Just think how bored
> you're going to be, though, when the last game dev gets sick and tired of all
> the bloodthirsty sharks on their tail.
> Take James North. He's not a bad guy. Some of his business practices, I
> feel, have been questionable, it is true--but might not those things simply
> be oversights or ignorance of proper business protocols?? I think that all
> he needs is a good business manager. It's obvious that he doesn't have a
> good head for such things, but does that mean he should be constantly
> attacked, criticized, and derided? Absolutely not. Should he have handled
> things differently? Of course, but just because he could have done better in
> his dealings with us does not give folks the right to attack him.
> When I was a teenager, I suppose that I would have been thrilled by all this
> drama. I would have laughed at the entertainment, perhaps. But I'm not a
> teen anymore and find nothing entertaining about this community devouring
> itself, and I'm sure that most teens are more mature than I was and feel
> likewise. I'm not writing this as a plea for a cleaner list, or complaining
> about too many trash posts being sent out. Can you not see that the real
> issue is the slow but inexorable destruction of this valuable community?
> People are so concerned with getting their money's worth, and so focused on
> that new game and when it's coming out, that they forget that it is people
> who write these games, not machines. They do not just magically appear on
> the internet one day. People bust their butts to write these games, and get
> more criticism and flames than money.
> I'm not talking about my own games here. You were all kind to me when I
> released World of Darkness. There were very few complaints, and the ones I
> received were written in an appropriate manner and were justified. If I were
> James North, or some of the other devs out there, though, I wouldn't even
> bother making games. I would feel like my time was totally unappreciated. I
> think some of these folks are skilled enough to go out and work for
> mainstream game companies, but instead they keep making these wonderful games
> for us.
> Jesus said not to cast your pearls before swine, lest the swine trample the
> pearls and then tear you to pieces. If you have been around for more than
> seven or eight years, you would remember how scarce games for the blind were
> and how precious they are to us--like pearls. Let us, therefore, not be as
> common pigs who trample on the games and devour the developers, but something
> more noble, for we are not unthinking animals. Let us put ourselves in the
> shoes of others for a change. I speak in this way, saying our and we,
> because I have the same nature as the rest of you. I tend toward
> self-centeredness as much as anyone else. This is something we must all work
> on. No one is exempt from the desire to flame from time to time, nor to
> complain, nor to make pointless comments about the things that irritate us.
> These things we must rise above. That is not to say that constructive
> criticism should be out, for it is vital, but we must, sooner or later, make
> a stand against the corrosive forces of boredom and selfishness that threaten
> to tear this whole community apart. You have heard people say, "if you can't
> say something nice, don't say it at all." But I say, if you can not say
> something with a bit of kindness and respect, don't say it at all. If you
> feel someone is ripping you off, can you not speak to them directly and in a
> decent way, rather than putting your finger in their face in front of
> everyone? I really do not want to witness the death of this community. It
> has already lost valuable people. It is rotting from the inside out. This
> must cease.
> Furthermore, once we have cleaned up our act a little, we ought to bring back
> those who have left us. Many apologies are in order, and much is to be
> forgiven if this community is to live and thrive. If I have ever offended
> any of you, I ask for your forgiveness. I humbly apologize. Far be it from
> me to cause senseless pain to anyone.
> Ken Downey
> DreamtechInteractive
>
> ,
>
> [Non-text portions of this message have been removed]
>
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