Hi, Ken.
One of them will be me. People who know me from other lists etc will 
probably remember I do try to be fair when settling disputes, and for 
keeping on track with the guidelines.
Smile.

 ken downey wrote:
> Any word on who the new mods are going to be?  As for the mods who have 
> worked on this list in the past, all I can do is commend you.  I think you've 
> done the best you could.  If any of you have shown favoritism, let it be on 
> your own conscience.  Since I can not see your hearts I can not make that 
> judgment.  I do not envy the work you have had to do to maintain this 
> community. 
> It is going to take more than good moderators to make this community whole 
> again, however, for if the folks on this list do not start giving people a 
> bit of slack, I fear that the whole community will fall apart.  That goes for 
> mods and devs alike.  It's time we start looking for commonalities instead of 
> differences.  Many times, this list has been like the ocean, with people 
> behaving as sharks who smell blood.  How can we become closely knit, as a 
> community ought to be,  when behavior like this continues?  And who is to 
> blame?  Not the mods or the devs.  It's the people who can't see beyond their 
> own desperate boredom and constant craving for drama.  Just think how bored 
> you're going to be, though, when the last game dev gets sick and tired of all 
> the bloodthirsty sharks on their tail.  
> Take James North.  He's not a bad guy.  Some of his business practices, I 
> feel, have been questionable, it is true--but might not those things simply 
> be oversights or ignorance of proper business  protocols??  I think that all 
> he needs is a good business manager.  It's obvious that he doesn't have a 
> good head for such things, but does that mean he should be constantly 
> attacked, criticized, and derided?  Absolutely not.  Should he have handled 
> things differently?  Of course, but just because he could have done better in 
> his dealings with us does not give folks the right to attack him.  
> When I was a teenager, I suppose that  I would have been thrilled by all this 
> drama.  I would have laughed at the entertainment, perhaps.  But I'm not a 
> teen anymore and find nothing entertaining about this community devouring 
> itself, and I'm sure that most teens are more mature than I was and feel 
> likewise.  I'm not writing this as a plea for a cleaner list, or complaining 
> about too many trash posts being sent out.  Can you not see that the real 
> issue is the slow but inexorable destruction of this valuable community?  
> People are so concerned with getting their money's worth, and so focused on 
> that new game and when it's coming out, that they forget that it is people 
> who write these games, not machines.  They do not just magically appear on 
> the internet one day.  People bust their butts to write these games, and get 
> more criticism and flames than money.  
> I'm not talking about my own games here.  You were all kind to me when I 
> released World of Darkness.  There were very few complaints, and the ones I 
> received were written in an appropriate manner and were justified.  If I were 
> James North, or some of the other devs out there, though, I wouldn't even 
> bother making games.  I would feel like my time was totally unappreciated.  I 
> think some of these folks are skilled enough to go out and work for 
> mainstream game companies, but instead they keep making these wonderful games 
> for us.  
> Jesus said not to cast your pearls before swine, lest the swine trample the 
> pearls and then tear you to pieces.  If you have been around for more than 
> seven or eight years, you would remember how scarce games for the blind were 
> and how precious they are to us--like pearls.  Let us, therefore, not be as 
> common pigs who trample on the games and devour the developers, but something 
> more noble, for we are not unthinking animals.  Let us put ourselves in the 
> shoes of others for a change.  I speak in this way, saying our and we, 
> because I have the same nature as the rest of you.  I tend toward 
> self-centeredness as much as anyone else.  This is something we must all work 
> on.  No one is exempt from the desire to flame from time to time, nor to 
> complain, nor to make pointless comments about the things that irritate us.  
> These things we must rise above.  That is not to say that constructive 
> criticism should be out, for it is vital, but we must, sooner or later, make 
> a stand against the corrosive forces of boredom and selfishness that threaten 
> to tear this whole community apart.  You have heard people say, "if you can't 
> say something nice, don't say it at all."  But I say, if you can not say 
> something with a bit of kindness and respect, don't say it at all.  If you 
> feel someone is ripping you off, can you not speak to them directly and in a 
> decent way, rather than putting your finger in their face in front of 
> everyone?  I really do not want to witness the death of this community.  It 
> has already lost valuable people.  It is rotting from the inside out.  This 
> must cease.
> Furthermore, once we have cleaned up our act a little, we ought to bring back 
> those who have left us.  Many apologies are in order, and much is to be 
> forgiven if this community is to live and thrive.  If I have ever offended 
> any of you, I ask for your forgiveness.  I humbly apologize.  Far be it from 
> me to cause senseless pain to anyone.
> Ken Downey
> DreamtechInteractive
>
> ,
>
> [Non-text portions of this message have been removed]
>
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