Ok kids, those of you looking for a fresh game won't have to wait much 
longer.
  Rail Racer will be in beta stage hopefully in a few weeks, and I think 
folks will dig what they hear.
  This is a racing game set in a future when most of the Earth's inhabitants 
are blind, and Rail Racing is the primary source of entertainment.
  Using your mouse to control your racer, you will compete on a variety of 
tracks, leaning into the curves, smoothly shifting gears and accelerating to 
produce the best lap times.
  Additionally, you will have to disengage your driving wheels and fire your 
jump jets to launch your racer over obstacles on the rail. If your jump 
timing is off you will lose precious seconds , or worse, damage your racer.
  You will have to monitor your vehicle systems, and pit for repairs and 
fuel as necessary.  Your racer computer as well as your pit crew will keep 
you informed about the performance of all systems, as well as your pit stop 
needs.  For instance, you might decide to forgo repairs and limp through the 
race if only a few laps remain to save the repair time in the pits.
  It is all up to you.
  These are the features that are locked down at this point, others, 
including force feedback steering wheel control and keyboard control will be 
integrated before full release.
  At this point, the game is in alpha stage, and I need three or four 
testers to see how the driving system works on various computer setups.  The 
testers will require a mouse to drive.
  If you are interested in being a tester, email me and tell me why you 
would make a good team member of the Rail Racer crew.  As well, if any 
developers out there have worked with beta testers in the past and have 
reccomendations for individuals, please let me know.
  I think you are really gonna dig this one.  I have spent hours playing 
with the driving system, trying to get my lap times down, and I can tell 
you, it is quite challenging to get into a smooth driving rhythm.
  I will be setting up a new website for the game in the next week, and will 
update the list when it is ready for public consumption.
  At this point, I am wide open to suggestions for the game from the 
community, so if you have any ideas you might like to see incorporated, let 
us know here on the list.  If the concept would add to the fun of the game, 
I will try my best to include it.  I want this to be a game from one of us, 
for all of us.
  I look forward to hearing from you.
  Che Martin - Developer of Rail Racer
  [EMAIL PROTECTED]



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