There is a bug in the restock function whereby one can, if docked at a 
station restock weapons and fire multiple (at least three, and probably 
only limited by the station's stocks) times in a turn.  I managed to fire 
270 photons from Defiant, while it was docked with a damaged DS9, thus 
saving my bacon.

I tried using the non-menu mode, but couldn't find any way of learning the 
key commands.  I found several by trial and error, but it seems the entire 
tactical system is not accessible through the hot-key interface, and 
possibly several others.

The manual mentioned rerouting power, but I did not see how to do this.

I'm a bit confused by the scale of the game.  How big is a sector?  The 
scans always seem to report the enemy ships as at 0 light years distance, 
which makes tactical movement difficult.

Couldn't we just have a numerical coordinate system?  Again, the scale 
seems to make it harder for me to form a tactical picture of what's going 
on, as B3 is, I think a ten ly x ten ly square, and where I am in that 
square might matter for combat, weapons ranges, etc.

I'm not a big fan of the selecting numeric values for course, number of 
weapons etc.  Did you choose to eliminate numeric data entry for a reason?

These questions point to things that slow me down in playing the game and 
take away from my sense of tactical control.

        Chris Bartlett




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