Hi Thomas,
I was hoping just to  log some suggestions for the star trek final conflict 
game that might be considered.
I want to stress that I am not complaining, just suggesting.I also want to 
stress that I am not expecting anything to happen, until you get your other 
projects going, but I always feel the need to throw in two cents or so. smile

first: could there be an auto pilot in place for going to sectors , such as  if 
I want to go to c3, etc.
second: someone else might have mentioned this, but  while I love the sector 
idea and it should remain,  is there some way to measure distance in side the 
sector so that some sense can be made of what is happening inside the sector. 
For instance, I would have monarch at zero range with the enterprise and the 
borg cube but the borg cube would not be in zero range with the enterprise. It 
took me a couple of confusing minutes to figure out what was going on. Not 
surprising considering me being an old fogey and all, lol
third: Does a ship have to dock with the ship or starbase that it is going to 
on autopilot? The biggest problem is with defiant, since it needs to drop cloak 
when docking, but there are times I don't want to dock that exact moment. 
fourth: can long distance sensors be a little more useful? It is difficult 
trying to  arrange a battle plan when you cant identify the particular enemy 
you want  your ships to go to. At the very least, labelling them  with a number 
like klingon warbird one, klingon warbird two etc and so forth. This way if I 
have two ships that are  long range that I want to send to the enemy, I can be 
sure that I am  attacking the same ship. In addition, could long range sensors  
identify the federations own ships?  this makes sensors  more useful I think

fifth: would it be possible in the future to play the other races such as being 
the borg or being the klingons? That would be  very cool. It is the final 
conflict after all, *smile* 
sixth:I found myself not bothering with phasers at all except for the defiant, 
and  I actually came across the descision to either use my phasers or self 
destruct. I self destructed, lol. I was wondering if there was a way to make 
phasers more effective, such as a targetting system that could shoot at 
specific systems on a ship. They do it on the show all the time, but I don't 
know how feasible it is.

seventh: could there be a menu item that  can limit or expand the  
circumstances of the  game. For example on the menu  one could choose: you lose 
if all of your ships and bases destroyed, you lose if  both starbases 
destroyed, you lose if the enterprise is destroyed etc and so forth 

eight: While this is a long shot, would it be hard to put in transporters for 
sending over shock troops to enemy vessels and laying mines. These could attack 
systems on a enemy ship and things like that. Of course shields would have to 
be dropped for a short time which could be  dangerous.

nine: is there a way to cycle phaser power back into main power or use it for 
shields? If not this would be  a great addition.

ten: when the defiant decloaks could the  cloaking sound be activated  when it 
does? in addition, I couldnt find a way to check if the cloak is up or down, so 
if there is no currrent way, could there be a way to remind someone if the 
cloak is up or not? perhaps in full status or a  separate command in the status 
menu

eleven: I think I would prefer the eight cardinal  directions like south or  
north west more than the course heading. but this isnt essential, although I 
find myself not bearing an exact course with  ships or starbases I might want 
to  go to . Of course, this could be all fixed by setting up an auto pilot 
command that can follow enemies even at long range. Then why would you need any 
course control?

twelve: in some distant future, it would be great to have a mod to make  your 
own ships with a  huge  variety of things to  choose from. In addition  some 
future mod to be able to make your own scenarios, perhaps placing planets or 
asteroids,  or a damage ship you have to protect or tractor away.

I don't ask for much do I? lol
These are just  gee whiz things, some are more imperative for the game and some 
are just speculation, and I am well aware you got a million other things  going 
before you bother with this game  right now. I was just hoping you would  at 
least log it away  somewhere and  pick and choose what works and what doesnt at 
your convenience.
thanks for listening and for a really great game, 
allan 

    
The truth will set you free...
Jesus of Nazareth  33 AD 


[Non-text portions of this message have been removed]



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to