then you missed out on allot dude, there are tons of free lifes in  
that game.
BlindTech of BlindTechs.Net
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On Mar 21, 2006, at 10:00 AM, Richard Bennett wrote:

> yeah I remember those(mushrooms and the flowers that would make you  
> able to
> throw fireballs), but I don't remember the free life thingy, I must  
> have
> never gotten it. The only way I got free lives was if I got so many  
> coins(I
> think it was 100 coins=free life) but I am not sure.
> BEAN
> ----- Original Message -----
> From: "BlindTech of BlindTechs.Net" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, March 21, 2006 10:49 AM
> Subject: Re: Mario was Re: audyssey: chillingham
>
>
>> there was a hidden free life after the third pipe just at the tip of
>> the little hill, you would jump right there and a little brick
>> thingie would opo out of no where and a little green and white free
>> man life thingie would go running towards the little hole in the
>> floor. the mushrooms that got you bigger were red and white.
>> BlindTech of BlindTechs.Net
>> [EMAIL PROTECTED]
>> website: http://blindtechs.net
>> Visit our website where we offer free email, shell accoiunts,
>> shoutcast radio service, online games and more!
>> Powered by Unix not Microsoft
>>
>>
>> On Mar 21, 2006, at 8:14 AM, Richard Bennett wrote:
>>
>>> I don't, it has been a very long time since I played it. probably
>>> about 12
>>> years ago
>>> ----- Original Message -----
>>> From: "BlindTech of BlindTechs.Net" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Tuesday, March 21, 2006 9:47 AM
>>> Subject: Re: Mario was Re: audyssey: chillingham
>>>
>>>
>>>> does anyone remember where the hidden free lives were at on  
>>>> level 1 2
>>>> and worp zones?
>>>> BlindTech of BlindTechs.Net
>>>> [EMAIL PROTECTED]
>>>> website: http://blindtechs.net
>>>> Visit our website where we offer free email, shell accoiunts,
>>>> shoutcast radio service, online games and more!
>>>> Powered by Unix not Microsoft
>>>>
>>>>
>>>> On Mar 21, 2006, at 7:40 AM, Thomas Ward wrote:
>>>>
>>>>> Yeah, I'll take your word on that. Although, allot of those games
>>>>> were
>>>>> frustrating, but you had allot of fun trying. Even if you killed
>>>>> yourself trying.
>>>>> What I really hated in Mario was getting Shrunk, and then  
>>>>> having to
>>>>> do a
>>>>> large jump which usually ended up in your death, and starting all
>>>>> over.
>>>>>
>>>>>
>>>>> Richard Bennett wrote:
>>>>>> oh yeah, told you when I get dedicated, I get DEDICATED! *laugh*,
>>>>>> I was a
>>>>>> kid, and got really mad at it, so I got determined, and finally
>>>>>> passed
>>>>>> out
>>>>>> afterwords for a long time, but I achieved my goal, King
>>>>>> Koopa=dead.
>>>>>> *evil
>>>>>> laugh*
>>>>>
>>>>>
>>>>>
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