Thomas, I wanted to ask you: The way the soundscapes were rendered in the previous incarnation, you had a good deal of difficulty discerning the panning of things in certain instances. One of the most dangerous which comes to mind is the fact that when standing in between 2 different acid pits, it often sounded as though the pits were not separate, but joined, and that furthermore, they were right in the middle of your stereo field. At present, including this game, there have been four side-scrollers of a sort released. However, I am going to exclude Tarzan Junior because of the fact that much of the action occurred on the right side of the stereo field. In my mind, Liam's stereo panning in Super Liam was the most accurate, crisp, and informative when it came to the depiction of your position relative to that of your enemy's. Just my thoughts.
Ryan -----Original Message----- From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, March 20, 2006 6:39 PM To: [email protected] Subject: Re: audyssey: Monty audio perspectives. Hi, I was merely thinking of audio, bbut not changing the entire perspective. That would be to much of a pain. However, so far the majority of responces have afirmed a 2D stereo panning effect like it was originally introduced. In addition one of the problems with the original engine was James was using allot of 3D buffers for 2D sound positioning and it was eating up hardware like mad. I think a 2D stereo pan control would be much easier to code as well as easier on hardware. That would sound exactly or almost exactly like the original without having to use up the hardware. Tom Randall wrote: > Hi again Thomas and all. > > According to the docs I have, yes James was going to try to let you switch > perspectives, but basically what this did is changed the keys you used and > the whole feel of the game, at least that is what I gather from what he > wrote. I agree this would be an interesting option to have available. If > you can do that while maintaining the ability to have the other > perspective > available for us purists that is fantastic. > > Very best regards, > > Tom\ to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
