On Thu, Feb 23, 2023 at 12:27 AM Ken Russell <k...@chromium.org> wrote:
> To clarify the signals from Gecko and WebKit, "No signal" should be > considered as removed from both explanations. > > Hoping the Blink API owners approve this experiment - it's crucial in > order to achieve key customer use cases. > > Thanks, > > -Ken > > > > On Wed, Feb 22, 2023 at 3:20 PM Corentin Wallez <cwal...@chromium.org> > wrote: > >> Hey all, >> >> This is an I2E for the WebGPU / WebCodecs integration point that is not >> part of the WebGPU v1 shipment as the WebGPU W3C group decided to remove it >> from the V1 milestone. However it is a critical integration point for the >> video applications looking to use WebGPU as part of their video processing >> pipeline. So we would like to start a second original trial, specifically >> for this feature, that developers can use to keep prototyping WebGPU video >> processing after WebGPU v1 is shipped. Because of the weird nature of this >> trial, I didn't know how to fill all the fields in ChromeStatus, so let me >> know if more details are needed! >> >> Contact emailscwal...@google.com, kain...@google.com, bajo...@google.com >> >> Explainerhttps://gpuweb.github.io/gpuweb/explainer/#image-input >> https://github.com/gpuweb/gpuweb/issues/1380 >> >> Specificationhttps://gpuweb.github.io/gpuweb/#gpuexternaltexture >> >> Design docs >> https://github.com/gpuweb/gpuweb/issues/1380 >> >> Summary >> >> WebGPU exposes an API to create opaque "external texture" objects from >> HTMLVideoElement. These object can be used to sample the video frames >> efficiently, potentially in a 0-copy way directly from the source YUV data. >> However the WebGPU specification for the first version of WebGPU does not >> allow creating GPUExternalTextures from WebCodecs VideoFrame objects. This >> capability is important for advanced video processing applications that are >> already using WebCodecs and would like to integrate WebGPU in the video >> processing pipeline. This features adds support for using a VideoFrame as >> the source for a GPUExternalTexture. >> >> >> Blink componentBlink>WebGPU >> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> >> >> TAG review >> >> TAG review statusPending >> >> Risks >> >> >> Interoperability and Compatibility >> >> >> >> *Gecko*: No signal WebCodecs is listed as "worth prototyping" which >> likely means this intergration is the same. >> >> *WebKit*: No signal WebCodecs is prototyped in Safari TP, so this >> integration is likely interesting. >> >> *Web developers*: Positive >> >> *Other signals*: >> >> Ergonomics >> >> No ergonomic risk. This API would be used at the intersection of WebGPU >> and WebCodec. It is designed to keep performance as high as possible by >> allowing o-copy sampling of YUV frame data. >> >> >> Security >> >> The lifetime management of VideoFrame was taken into account of this >> feature. No other security considerations. >> >> >> WebView application risks >> >> Does this intent deprecate or change behavior of existing APIs, such that >> it has potentially high risk for Android WebView-based applications? >> >> >> >> Goals for experimentation >> >> >> >> Reason this experiment is being extended >> >> >> >> Ongoing technical constraints >> >> >> >> Debuggability >> >> No support. >> >> >> Will this feature be supported on all six Blink platforms (Windows, Mac, >> Linux, Chrome OS, Android, and Android WebView)?Yes >> >> Is this feature fully tested by web-platform-tests >> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md> >> ?Yes >> >> DevTrial instructionshttps://github.com/gpuweb/gpuweb/issues/1380 >> >> Flag name >> >> Requires code in //chrome?False >> >> Estimated milestones >> >> No milestones specified >> > What milestones are you planning to experiment in? > >> >> Link to entry on the Chrome Platform Status >> https://chromestatus.com/feature/5078348864159744 >> >> -- >> You received this message because you are subscribed to the Google Groups >> "blink-dev" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to blink-dev+unsubscr...@chromium.org. >> To view this discussion on the web visit >> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNPH6Jk-g%2B3Nkx0F_rmn05kWcWU%3Dd3cOJNpjfZ3nAWjXcQ%40mail.gmail.com >> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNPH6Jk-g%2B3Nkx0F_rmn05kWcWU%3Dd3cOJNpjfZ3nAWjXcQ%40mail.gmail.com?utm_medium=email&utm_source=footer> >> . >> > -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to blink-dev+unsubscr...@chromium.org. > To view this discussion on the web visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAMYvS2dh42%2B0dmweBBnR8txaP-Agua4XgR6%3Dmk-1R1dDnBsB8Q%40mail.gmail.com > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAMYvS2dh42%2B0dmweBBnR8txaP-Agua4XgR6%3Dmk-1R1dDnBsB8Q%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to blink-dev+unsubscr...@chromium.org. To view this discussion on the web visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAL5BFfWo8NW%3D7HaXss%3DOLwCBujvf1hSBn%2BL9-TgHa%2BcsHks4CQ%40mail.gmail.com.