Thank you Chris for implementing this and driving the spec forward! API
owners, hoping for your approval to implement this long-awaited feature.

-Ken



On Wed, Sep 20, 2023 at 4:08 AM Christopher Cameron <ccame...@google.com>
wrote:

> Contact emailsccame...@chromium.org
>
> Specificationhttps://github.com/KhronosGroup/WebGL/pull/3222
>
> Summary
>
> Allows WebGL to specify the format of its backbuffer. In particular,
> allows floating-point (for use with wide color and high dynamic range) and
> sRGB-encoded (for 8-bit physically based rendering) framebuffers.
>
>
> Blink componentBlink>WebGL
> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGL>
>
> Motivation
>
> This is required for HDR support in WebGL and has been requested by
> several partners.
>
> TAG reviewN/A
>
> Risks
>
>
> Interoperability and Compatibility
>
> None.
>
>
> *Gecko*: Positive Feature authored by Mozilla.
>
> *WebKit*: No signal
>
> *Web developers*: No signals
>
> *Other signals*:
>
> WebView application risks
>
> Does this intent deprecate or change behavior of existing APIs, such that
> it has potentially high risk for Android WebView-based applications?
>
> None
>
>
> Is this feature fully tested by web-platform-tests
> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>
> ?
> No, WebGL is tested using the WebGL conformance tests.
>
> Flag name on chrome://flagsNone
>
> Finch feature nameNone
>
> Non-finch justificationNone
>
> Requires code in //chrome?No
>
> Estimated milestones
>
> No milestones specified
>
>
> Link to entry on the Chrome Platform Status
> https://chromestatus.com/feature/5146687245123584
>

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