Hi Corentin,

The reviews I'm talking about are the "chips" UI in your chromestatus entry
<https://chromestatus.com/feature/5180552617656320>. Screenshot below. Once
the reviews have begun the gray chips will turn blue or green. This is a
recent change to chromestatus, see here
<https://groups.google.com/a/chromium.org/g/blink-dev/c/bqvB1oap0Yc/m/YlO8DEHgAQAJ>
for more context. If a review category is not applicable there is a way to
mark it as such in the chromestatus review flow for your feature.


[image: image.png]

On Wed, Oct 11, 2023 at 11:10 AM Corentin Wallez <cwal...@chromium.org>
wrote:

> You mention 5 reviews, there's Security / Privacy / TAG but I'm not sure
> what the others are. We believe that the three reviews we know of are not
> applicable both because this feature doesn't impact them, and because any
> review would be a rehash of parts of the reviews for the original WebGPU
> release. Is there a way to mark this in the status entry?
>
> On Wed, Oct 11, 2023 at 4:52 PM Chris Harrelson <chris...@chromium.org>
> wrote:
>
>> Please fill out the 5 other review categories (security, privacy, etc) in
>> chromestatus. Those will need to be started before the API owners can
>> review.
>>
>> On Thu, Oct 5, 2023 at 1:17 PM Ryan Harrison <rharri...@chromium.org>
>> wrote:
>>
>>> +cc cwallez, since he is the WebGPU lead, and can respond
>>> authoritatively if I am OOO
>>>
>>> Contact emailsrharri...@chromium.org
>>>
>>> ExplainerNone
>>>
>>> Specificationhttps://www.w3.org/TR/webgpu/#shader-f16
>>>
>>> Summary
>>>
>>> Allows for the use of the half-precision floating-point type f16 in
>>> WebGPU shaders (WGSL). Developers can use the 'shader-f16' feature from the
>>> WebGPU spec and the 'f16' extension from the WGSL spec to access 16-bit
>>> floating point variables and APIs in their shaders.
>>>
>>>
>>> Blink componentInternals>GPU>Dawn
>>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Internals%3EGPU%3EDawn>
>>>
>>> TAG reviewNone
>>>
>>> TAG review statusNot applicable
>>>
>>> Risks
>>>
>>>
>>> Interoperability and Compatibility
>>>
>>> None
>>>
>>>
>>> *Gecko*: Positive Mozilla has already implemented this feature.
>>>
>>> *WebKit*: Positive (https://bugs.webkit.org/show_bug.cgi?id=254668)
>>>
>>> *Web developers*: Positive f16 support in general has been requested
>>> feature in multiple different web runtimes/frameworks, e.g.
>>> https://github.com/microsoft/onnxruntime/issues/9758 and
>>> http://tc39.es/proposal-float16array/ From the initial proposal,
>>> https://github.com/gpuweb/gpuweb/issues/658, there were multiple
>>> benchmarks/demoes that indicate a substantial performance benefit shown in
>>> demos/tests, ~25% if ALU bound, and upto 50% if memory bound. TF.js has
>>> been investigating using f16 in WebGPU,
>>> https://github.com/gpuweb/gpuweb/issues/658#issuecomment-606492757 and
>>> already has it available in the WebGL implementation TF.js has significant
>>> improvements from forcing using Half Float (the GL equivalent feature),
>>> https://github.com/tensorflow/tfjs/issues/1047 The Dawn team has
>>> interacted with multiple internal and external partners that have indicated
>>> that f16 support is an important feature for them to get the performance
>>> needed to adopt WebGPU
>>>
>>> *Other signals*: Intel has dedicated significant resources to help
>>> implement f16 in Dawn/Tint, and write proper testing coverage in the CTS.
>>>
>>> WebView application risks
>>>
>>> Does this intent deprecate or change behavior of existing APIs, such
>>> that it has potentially high risk for Android WebView-based applications?
>>>
>>> None at the moment, WebGPU currently does not ship on Android WebView.
>>> Parallel work is occuring to launch WebGPU on Android.
>>>
>>>
>>> Debuggability
>>>
>>> None
>>>
>>>
>>> Will this feature be supported on all six Blink platforms (Windows, Mac,
>>> Linux, Chrome OS, Android, and Android WebView)?No
>>>
>>> All platforms will eventually have support. Will immediately be
>>> available on Mac and Chrome OS, since those are platforms already support
>>> WebGPU. Windows support depends on internal changes to use DXC, which are
>>> in progress, so f16 will become availabe once that is finished. Linux and
>>> Android are planned to have WebGPU support in the future, so feature will
>>> become available when WebGPU does.
>>>
>>>
>>> Is this feature fully tested by web-platform-tests
>>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>
>>> ?No
>>>
>>> WebGPU/WGSL have a conformance test suite (https://github.com/gpuweb/cts)
>>> that is regularly pulled into Chromium and part of the testing of Dawn/Tint
>>> in Chromium. Test coverage for execution of f16 operations has been
>>> implemented, https://github.com/gpuweb/cts/issues/1248. Additional
>>> testing is in development.
>>>
>>>
>>> Flag name on chrome://flagsNone
>>>
>>> Finch feature nameWebGPUExposeShader16
>>>
>>> Requires code in //chrome?False
>>>
>>> Availability expectationFeature is available only in Chromium browsers
>>> for the near future, on the order of months. Other browsers intend to ship
>>> WebGPU and f16 support, but don't have specified timelines.
>>>
>>> Adoption expectationFeature is used by specific partner(s) to provide
>>> functionality within 12 months of launch in Chrome.
>>>
>>> Adoption planMultiple partners are actively developing
>>> products/features that will use f16 in WebGPU.
>>>
>>> Non-OSS dependencies
>>>
>>> Does the feature depend on any code or APIs outside the Chromium open
>>> source repository and its open-source dependencies to function?
>>> No
>>>
>>> Estimated milestones
>>> Shipping on desktop 120
>>>
>>> Anticipated spec changes
>>>
>>> Open questions about a feature may be a source of future web compat or
>>> interop issues. Please list open issues (e.g. links to known github issues
>>> in the project for the feature specification) whose resolution may
>>> introduce web compat/interop risk (e.g., changing to naming or structure of
>>> the API in a non-backward-compatible way).
>>> None, f16 has been landed in the WebGPU and WGSL specs
>>> https://github.com/gpuweb/gpuweb/pull/2696 (There is some discussion
>>> about whether or not explicit enabling of extensions should be required.
>>> Currently it is, so If this changes existing shaders would be fine because
>>> the desire is to make enabling optional, not removing the mechanism
>>> entirely).
>>>
>>> Link to entry on the Chrome Platform Status
>>> https://chromestatus.com/feature/5180552617656320
>>>
>>> This intent message was generated by Chrome Platform Status
>>> <https://chromestatus.com/>.
>>>
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>>>
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