I can see it in the "Chrome 133" column from https://chromestatus.com/roadmap What do you see?
On Wed, Nov 20, 2024 at 4:12 PM Daniel Bratell <bratel...@gmail.com> wrote: > Note, this doesn't show up as "intent to ship (deprecate/remove)" in > chromestatus so there is probably some buttons you need to press there. > > /Daniel > On 2024-11-20 15:58, Daniel Bratell wrote: > > LGTM1 to deprecate now with full removal in M135. The amount of > fingerprinting/tracking scripts that access this is scarily high but I > trust those to be suitably robust. > > /Daniel > On 2024-11-20 08:13, 'François Beaufort' via blink-dev wrote: > > > > > On Wed, Nov 20, 2024 at 4:07 AM Mike Taylor <miketa...@chromium.org> > wrote: > >> >> On 11/19/24 11:55 AM, François Beaufort wrote: >> >> Thanks for the review Mike! >> >> On Tue, Nov 19, 2024 at 5:30 PM Mike Taylor <miketa...@chromium.org> >> wrote: >> >>> >>> On 11/19/24 5:21 AM, 'François Beaufort' via blink-dev wrote: >>> >>> Contact emails >>> >>> fbeauf...@google.com >>> >>> Explainer >>> >>> The maxInterStageShaderComponents limit is being removed due to a >>> combination of factors: >>> >>> - Redundancy with maxInterStageShaderVariables: This limit already >>> serves a similar purpose, controlling the amount of data passed between >>> shader stages. >>> >>> - Minor discrepancies: While there are slight differences in how the two >>> limits are calculated, these differences are minor and can be effectively >>> managed within the maxInterStageShaderVariables limit. >>> >>> - Simplification: Removing maxInterStageShaderComponents streamlines the >>> shader interface and reduces complexity for developers. Instead of managing >>> two separate limits with subtle differences, they can focus on the more >>> appropriately named and comprehensive maxInterStageShaderVariables. >>> >>> https://github.com/gpuweb/gpuweb/pull/4783 >>> >>> Specification >>> >>> >>> https://gpuweb.github.io/gpuweb/#dom-supported-limits-maxinterstageshadervariables >>> >>> Summary >>> >>> Removes the maxInterStageShaderComponents limit from WebGPU, which has >>> been deemed to be unnecessary. This removal is a minor breaking change. >>> >>> Blink component >>> >>> Blink>WebGPU >>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU> >>> >>> Motivation >>> >>> Removing maxInterStageShaderComponents eliminates unnecessary complexity >>> and potential confusion by consolidating the functionality within the >>> existing maxInterStageShaderVariables limit. This change promotes cleaner >>> code and a more intuitive development experience. >>> >>> To clarify, are you requesting to deprecate this for some period of time >>> (if so, I don't see a deprecation plan), and then come back to remove? Or >>> just remove it in M133? >>> >> >> This intent is for deprecating this limit for some period of time to give >> developers enough time to migrate and eventually remove it. >> >> Thanks François - so what is the plan? If we send a deprecation message - >> how long do you think doing so would be effective? >> > > Regarding the deprecation plan, I suggest the following timeline as we're > anticipating Safari and Firefox to soon support WebGPU : > - 133: Deprecation warnings begin, recommending the use of the > maxInterStageShaderVariables limit instead. > - 135: Effective removal of the maxInterStageShaderComponents limit. > >> >>> A search for the string "maxInterStageShaderComponents" in HTTPArchive >>> yielded no results. >>> >>> There does seem to be non-test code calling this when poking around >>> https://github.com/search?q=maxInterStageShaderComponents+language%3AJavaScript&type=code&l=JavaScript. >>> Have you looked at that yet? >>> >> >> Yes. Those are mostly libraries that handle getting >> the maxInterStageShaderComponents limit, but not "real" apps actually >> requiring the limit when the limit is not high enough for their use case. >> >>> >>> As of November 16th, 2024, usage of the maxInterStageShaderComponents >>> limit within GPUAdapter and GPUDevice reached a peak of 0.3163% of page >>> loads. Additionally, its usage in requiredLimits when called through >>> requestDevice reached 0.0004% on the same day. These metrics are tracked in >>> the ChromeStatus dashboard through >>> https://chromestatus.com/metrics/feature/timeline/popularity/5110 and >>> https://chromestatus.com/metrics/feature/timeline/popularity/5111. >>> >>> Can you help a non-expert understand the difference between these two >>> metrics? ~0.32% is quite high. >>> >> >> The first one happens when a web app calls the GPUSupportedLimits >> attribute getter adapter.limits.maxInterStageShaderComponents for instance. >> The high usage is due to scripts using this for analytics/bot >> protection/fingerprinting. >> The second one is the one we care the most. It is web apps that actually >> require a maxInterStageShaderComponents GPU limit when requesting a GPU >> device. We don't want to break those, and that's why we'll add deprecation >> warnings so that they can use the maxInterStageShaderVariables limit >> instead. >> >> Also, what about https://github.com/gpuweb/gpuweb/pull/4781 - do we ship >>> this behavior in Chromium? >>> >> I'm actually working on this as we speak. It's not in Chromium yet. >> >>> >>> >>> Initial public proposal >>> >>> None >>> >>> TAG review >>> >>> None >>> >>> TAG review status >>> >>> Not applicable as we're simply removing a WebGPU limit. >>> >>> Risks >>> >>> Interoperability and Compatibility >>> >>> When WebGPU eventually launches in Safari and Firefox, websites will use >>> exclusively the maxInterStageShaderVariables limit. >>> >>> We anticipate Safari and Firefox will soon support WebGPU, but won't >>> include the non-standard maxInterStageShaderComponents limit. Therefore, >>> the sooner Chromium implements the Deprecate and Remove process, the less >>> likely it is that content will work in Chromium but not in other browsers. >>> >>> Gecko: No signal - Firefox representative agreed during team meeting to >>> remove the limit from the spec: >>> https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2024-08-28#added-late-ok-to-defer-if-necessary-maxinterstageshadercomponents-seems-to-overlap-with-maxinterstageshadervariables-4688 >>> >>> WebKit: No signal Apple representative strongly suggested removing the >>> limit from the spec: >>> https://github.com/gpuweb/gpuweb/issues/4688#issuecomment-2218446444 >>> >>> Web developers: No signals >>> >>> Other signals: >>> >>> WebView application risks >>> >>> Does this intent deprecate or change behavior of existing APIs, such >>> that it has potentially high risk for Android WebView-based applications? >>> >>> None >>> >>> >>> Debuggability >>> >>> None >>> >>> Flag name on chrome://flags >>> >>> None >>> >>> Finch feature name >>> >>> WebGPUMaxInterStageShaderComponentsLimit >>> >>> Non-finch justification >>> >>> None >>> >>> Requires code in //chrome? >>> >>> False >>> >>> Tracking bug >>> >>> https://issues.chromium.org/issues/364338810 >>> >>> Estimated milestones >>> >>> Shipping on desktop >>> >>> 133 >>> >>> Shipping on Android >>> >>> 133 >>> >>> >>> Link to entry on the Chrome Platform Status >>> >>> https://chromestatus.com/feature/4853767735083008?gate=5110989125844992 >>> >>> This intent message was generated by Chrome Platform Status >>> <https://chromestatus.com/>. >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "blink-dev" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to blink-dev+unsubscr...@chromium.org. >>> To view this discussion visit >>> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5Kmb-sNm70ox0xRp5raXxAVBb%2BtJ_AanGJYv47Ysobt9Q%40mail.gmail.com >>> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5Kmb-sNm70ox0xRp5raXxAVBb%2BtJ_AanGJYv47Ysobt9Q%40mail.gmail.com?utm_medium=email&utm_source=footer> >>> . >>> >>> -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to blink-dev+unsubscr...@chromium.org. > To view this discussion visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5LiZYCFsstHg%2BAvmd9o8paF_7nLVD_kFb45Hf4QOxauCA%40mail.gmail.com > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAPpwU5LiZYCFsstHg%2BAvmd9o8paF_7nLVD_kFb45Hf4QOxauCA%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > > -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to blink-dev+unsubscr...@chromium.org. > To view this discussion visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/07aa7ef6-83ba-49a2-abd8-607e5bd33c7a%40gmail.com > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/07aa7ef6-83ba-49a2-abd8-607e5bd33c7a%40gmail.com?utm_medium=email&utm_source=footer> > . > > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. 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