*Contact emails*
[email protected]

*Explainer*
https://github.com/gpuweb/gpuweb/blob/main/proposals/texture-component-swizzle.md

*Specification*
https://gpuweb.github.io/gpuweb/#dom-gpufeaturename-texture-component-swizzle

*Summary*
Functionality added to the WebGPU spec after its first shipment in a
browser.

Allows GPUTextureViews to rearrange or replace the color components from
texture's red/green/blue/alpha channels when accessed by a shader.

*Blink component*
Blink>WebGPU
<https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EWebGPU%22>

*Web Feature ID*
webgpu <https://webstatus.dev/features/webgpu>

*TAG review*
None

*TAG review status*
Pending

*Risks*


*Interoperability and Compatibility*
This feature has not yet been implemented yet in any browser. It has been
approved by the GPU for the Web Community Group, with representatives from
Chrome, Firefox, and Safari. See minutes at
https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2025%E2%80%9010-08#should-texture-swizzle-move-usage-restrictions-from-createview-to-createbindgroupbeginrenderpass-5298
,
https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2025%E2%80%9010-01#should-texture-swizzle-move-usage-restrictions-from-createview-to-createbindgroupbeginrenderpass-5298,
and
https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2024-09-F2F#finalize-texture-swizzle

*Gecko*: No signal (
https://github.com/mozilla/standards-positions/issues/1205#issuecomment-3312534193
)

*WebKit*: Positive (
https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933
)

*Web developers*: No signals

*Other signals*:

*WebView application risks*

Does this intent deprecate or change behavior of existing APIs, such that
it has potentially high risk for Android WebView-based applications?
None


*Debuggability*
None

*Will this feature be supported on all six Blink platforms (Windows, Mac,
Linux, ChromeOS, Android, and Android WebView)?*
All platforms will eventually have support. Will immediately be available
on Android, Android WebView, ChromeOS, Mac, and Windows, since those
platforms already support WebGPU. Linux is planned to have WebGPU support
in the future, so this feature will become available when WebGPU does.

*Is this feature fully tested by web-platform-tests
<https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>?*
Yes
WebGPU/WGSL have a conformance test suite (https://github.com/gpuweb/cts)
that is regularly pulled into Chromium and part of the testing of Dawn/Tint
in Chromium. While the CTS can be embedded in WPT, the WebGPU team opted to
keep it separate in Chromium testing to use a customized harness for
robustness and performance. All the tests about this feature in WebGPU CTS
can be found at https://github.com/gpuweb/cts/pull/4427

*Flag name on about://flags*
Enable Unsafe WebGPU

*Finch feature name*
WebGPUTextureComponentSwizzle

*Rollout plan*
Will ship enabled for all users

*Requires code in //chrome?*
False

*Tracking bug*
https://issues.chromium.org/issues/414312052

*Estimated milestones*
DevTrial on desktop 142
DevTrial on Android 142

*Anticipated spec changes*

Open questions about a feature may be a source of future web compat or
interop issues. Please list open issues (e.g. links to known github issues
in the project for the feature specification) whose resolution may
introduce web compat/interop risk (e.g., changing to naming or structure of
the API in a non-backward-compatible way).
None

*Link to entry on the Chrome Platform Status*
https://chromestatus.com/feature/5110223547269120?gate=5339076953767936

This intent message was generated by Chrome Platform Status
<https://chromestatus.com/>.

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