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Explainer No information provided Specification https://github.com/gpuweb/gpuweb/pull/5578 Summary Adds the optional GPU feature "subgroup-size-control" that allows explicitly setting the subgroup size in a compute shader. This technique is particularly useful for the applications that need to optimize the performance of the compute shader using subgroup operations with specifc subgroup size on certain platforms, such as the AI workloads. Blink component Blink>WebGPU Web Feature ID Missing feature Motivation Adds the optional GPU feature "subgroup-size-control" that allows explicitly setting the subgroup size in a compute shader. This technique is particularly useful for the applications that need to optimize the performance of the compute shader using subgroup operations with specifc subgroup size on certain platforms, such as the AI workloads. Initial public proposal No information provided TAG review No information provided TAG review status Pending Goals for experimentation None Risks Interoperability and Compatibility This feature has been approved in W3C GPU for the Web WG meetings including participants from Safari and Firefox: https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2026%E2%80%9006%E2%80%9023-WGSL#add-extension-subgroup-size-control-5578 Gecko: Positive (https://github.com/gpuweb/gpuweb/pull/5578) "Feedback indicated via WebGPU standardization process." WebKit: Positive (https://github.com/gpuweb/gpuweb/pull/5578) "Specification approval constitutes a positive signal, per https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933" Web developers: No signals Other signals: WebView application risks Does this intent deprecate or change behavior of existing APIs, such that it has potentially high risk for Android WebView-based applications? No information provided Debuggability No information provided Will this feature be supported on all six Blink platforms (Windows, Mac, Linux, ChromeOS, Android, and Android WebView)? No Will immediately be available on Android, Android WebView, ChromeOS, Linux and Windows, where hardware support is available. Is this feature fully tested by web-platform-tests? Yes WebGPU/WGSL have a conformance test suite (https://github.com/gpuweb/cts) that is regularly pulled into Chromium and part of the testing of Dawn/Tint in Chromium. While the CTS can be embedded in WPT, the WebGPU team opted to keep it separate in Chromium testing to use a customized harness for robustness and performance: https://github.com/gpuweb/cts/issues/4640 Flag name on about://flags No information provided Finch feature name No information provided Non-finch justification No information provided Rollout plan Will ship enabled for all users Requires code in //chrome? False Tracking bug https://issues.chromium.org/issues/463721943 Estimated milestones No milestones specified Anticipated spec changes Open questions about a feature may be a source of future web compat or interop issues. Please list open issues (eg links to known github issues in the project for the feature specification) whose resolution may introduce web compat/interop risk (eg, changing to naming or structure of the API in a non-backward-compatible way). No information provided Link to entry on the Chrome Platform Status https://chromestatus.com/feature/5077657663438848?gate=6732991276646400 This intent message was generated by Chrome Platform Status. -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/6a3b9721.b645f071.283bd5.06d8.GAE%40google.com.
