I agree that design should be led by creating great layouts based on users 
needs, not based on what Bootstrap makes easy.

I'll post a fully responsive version of the ticket view mockup (see below) 
early next week, that is probably a good way to progress the discussion.
https://svn.apache.org/repos/asf/incubator/bloodhound/trunk/doc/html-templates/ticket.html

Cheers,
Joe

On 5 Oct 2012, at 16:31, Olemis Lang <[email protected]> wrote:

> On 10/5/12, Peter Koželj <[email protected]> wrote:
>> Hi,
>> 
> 
> :)
> 
> [...]
>> 
>> What I am a little worried is that the UI design would be driven by
>> implementing technology (what Bootstrap allows or makes easy).
>> It should be a direct opposite. We need to think outside the box and come
>> up with optimal designs for each device and only
>> then evaluate how to implement that. Be it by different Genshi templates or
>> Bootstrap's responsive layouts or something else entirely... (If this step
>> was already done, and this discussion is already a result of that
>> I apologize by being new at the project).
>> 
> 
> that's a more expensive approach , which may even result in a parallel
> WML implementation , maybe using automatic translations or other means
> ... that's TBD .
> 
>> Can we afford to invest into experimental "ticket_for_smartphone" page
>> using this layout to see how it performs? Or at least create a HTML mockups
>> for each device type and see how they behave on actual devices?
>> 
> 
> +1
> 
>> Or how the Bootstrap's responsive layout documentation puts it: "Use media
>> queries responsibly and only as a start to your mobile audiences. For
>> larger projects, do consider dedicated code bases and not layers of media
>> queries."
>> 
> 
> yep , nonetheless maybe it's worth to try Joachim's suggestions as
> that's the fastest path to succeed .
> 
> /me wants to see some HTML mockups ... s'il vous plaît ... ;)
> 
> -- 
> Regards,
> 
> Olemis.
> 
> Blog ES: http://simelo-es.blogspot.com/
> Blog EN: http://simelo-en.blogspot.com/
> 
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