Dear Boost-Experts!
I'm trying to use a ptr_map along with boost property trees. I need to store
pointers to specific parts of a built up property tree to access these parts
later on for easy insertion there.
However, when the ptr_map is cleared/destroyed, I get memory access
violations/stack overflow messages for my test cases.
The ptr_map (typedef treeMap) is globally defined within a std::map to a
ptr_map to property trees as follows (I know this isn't good practice, but
passing it as a reference didn't make a difference, so I left it that way):
namespace pt = boost::property_tree;
typedef boost::ptr_map<std::string, pt::ptree> treeMap;
std::map<std::string, treeMap> parentTableTrees;
The property tree is defined as follows in this function (this builds a
property tree from tabular data in the passed table variable "data" using
definitions form table variable "control"):
std::string TreeizeRelD::writeTreeAndCreateXML(const
std::vector<std::vector<std::string>>& control,
const std::vector<std::vector<std::vector<std::string>>>& data, int *result)
{
std::string resultString;
pt::ptree &propTree = pt::ptree();
std::string returnStr = TreeizeRelD::writeTree(control, data, propTree);
*result = 0;
if (returnStr != "") {
*result = 1;
return returnStr;
}
returnStr = TreeizeRelD::createXML(propTree, resultString);
if (returnStr != "") {
*result = 1;
return returnStr;
}
// here the memory access violation occurs:
parentTableTrees.clear();
return resultString;
}
In function writeTree the propTree (being passed by ref as ptTree) is populated
in following three lines:
std::string TreeizeRelD::writeTree(const std::vector<std::vector<std::string>>
&control,
const std::vector<std::vector<std::vector<std::string>>>
&data,
pt::ptree & ptTree)
...
// FIRST LINE
parentTableTrees[subRootNode].insert(keyPair.first,
&ptTree.add_child(subRootNode, keyPair.second));
...
// iterate through all parent key record collections referred to by
subtables parentNode (rootnode + optional subnode)
for (treeMap::value_type && parentKeysPair :
parentTableTrees.find(lookupNode)->second) {
// iterate through all records (ptrees) in key collection
for (pt::ptree::iterator parentRecPair =
parentKeysPair.second->begin(); parentRecPair != parentKeysPair.second->end();
++parentRecPair) {
pt::ptree &parentRecPtree = parentRecPair->second;
...
// SECOND LINE
// parentRecPair is an iterator variable from the ptr_map:
parentTableTrees[subRootNode].insert(rowsFK,
&parentRecPair->second.get_child(subnodeFRec));
...
// THIRD LINE
// parentRecPtree is the referenced property tree itself:
parentTableTrees[subRootNode].insert(rowsFK,
&parentRecPtree.put_child(subnodeOfParent, foreignRecordset));
I already have the suspicion that the memory access violation comes from
ptr_map taking ownership of the pointers (references) passed to it in the above
three lines and that these are all created on the stack and not the heap, where
ptr_map expects them to be.
When the ptr_map is finally destroyed, it tries to access memory, that's
impossible to access...
But I didn't manage to successfully create heap objects that also do NOT copy
the property tree objects, which is important as I only need references to the
property trees.
Any help is appreciated.
-regards,
Roland
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