In-Reply-To: <[EMAIL PROTECTED]>
On Tue, 17 Dec 2002 22:17:51 -0800 Robert Ramey ([EMAIL PROTECTED]) wrote:
> It will be much easier to switch to the new boost framework if
> archives in the old format can still be loaded (without having
> 2 lots of code).
> [...]
> Eventually when all your old files have been processed, you can
> remove the old MFC serialization code from your classes.

This sounds to me like having 2 lots of code. As long as the old archives 
need to be loaded (which is basically forever in my case), the 
user-defined classes need code to load them in addition to code to support 
boost. My classes would still need to inherit from CObject.

I was hoping the new UDT code could replace the old UDT code. It could 
then form part of a migration away from MFC and CObject, towards boost and 
greater platform neutrality.

It would involve a boost archive which exactly matched Microsoft's format. 
I wouldn't expect boost to provide this out of the box, but it would be 
nice if the design didn't preclude it. It implies a certain freedom about 
archive preambles, object factory registration, etc.

-- Dave Harris

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