On Wednesday 19 February 2003 09:37 am, Peter Dimov wrote: > You'll soon find that this is not _that_ easier to use compared to > > setEventHandler(bind(&CButton::OnPaint, this)); > > and the latter is much more flexible: > > setEventHandler(bind(&CButton::OnMessage, this, WM_PAINT)); > > but that's another story. :-)
... and if you decide to go down that road, you'll likely want to write setEventHandler like this: void setEventHandler(const boost::function0<long>& handler) { // add event handler to std::map } Doug _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost