Suppose you have:
struct functor1 { list<void *> m_list;
void operator () () { ... } };
struct functor2 { list<void *> m_list;
void operator () () { ... } };
int main() { thread f1(functor1()); thread f2(functor2());
...
// I would like to access m_list of the current thread's functor:
lock()... if (thread() == f1 || thread() == f2) { thread()..(whatever casts)...m_list; } unlock()...
// I think the only way to do this is by mapping the thread's id
// with the object's address (map<key, functor1 *>) but there is
// no standard key publicly accessible and map<> creates overhead.
}
The tss facility *is* a map from the thread's id to any data you want. Perhaps your example could look like:
thread_specific_ptr<list<void*> > m_list;
void foo() { // no lock necessary! // uses thread()'s private copy of list<void*> m_list->push_back(0); // ... }
struct functor1 { void operator()() { m_list.reset(new list<void*>); // ... foo(); } };
struct functor2 { void operator()() { m_list.reset(new list<void*>); // ... foo(); } };
int main() { thread f1(functor1()); thread f2(functor2()); // ... }
Or were you wanting one thread to be able to access another thread's list<void*>? To be able to do that, I think you would have to create your own map.
-Howard
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