in case anyone is interested, I 'found' this on rec.sport.disc:

From: Jim Biancolo <[EMAIL PROTECTED]>
Subject: New Ultimate Playbook Software
Date: 18 August 2003 16:32

Howdy folks,

If anyone is interested, I built a program for animating and sharing 
Ultimate plays and drills.  There's more info here:

http://www.biancolo.com/UltimatePlaybook/index.html

It was originally just for my own team, but I've put some more work into 
it to try and make it release-worthy.  It's still a work-in-progress, 
but I've been using it under Windows 2000 with no trouble, and a 
teammate of mine got it working in Mac OSX and Linux.  But it really 
hasn't been tested extensively, so your mileage may vary.

If you do decide to install it, definitely read README.txt (included in 
the download) first.

You do have to join the Yahoo! group to download the software, but you 
can set your preferences to not get any mail from the group if you want. 
  If somebody wants to donate some hosting space and bandwidth, I'd be 
happy to move the download files elsewhere.

Thanks!

Jim

From: Jim Biancolo <[EMAIL PROTECTED]>
Subject: Re: New Ultimate Playbook Software
Date: 19 August 2003 02:13

A few folks have informed me that Yahoo! is not letting them download 
because the daily bandwidth limit has been exceeded.  I don't know what 
I expected from a free service.  Anyway, undaunted, I'm trying another 
free service to see if it behaves differently.  If you can't get the 
files from the Yahoo! Group, you can try to get them here:

http://www.geocities.com/frogsmock/

(that site is just the downloads - no instructions or discussion)

Someone also mentioned that when the playbook runs it is too big for 
their screen, and that it's not resizable.  This will probably be a 
common complaint for folks on smaller monitors or running at 800 x 600 
resolution.  For version 1.0 I couldn't make the field resizable*, and I 
couldn't bear to make the field smaller than it already is at higher 
resolutions.

Jim

* The reason I couldn't make it resizable is because of sharing plays. 
If one player makes a play on a big field, saves it, and then sends it 
to a teammate who runs it on a small field, the players will run right 
off the field, and possibly off the screen.  It's possible to deal with 
this, but it makes the animation much more complicated, as I have to 
accommodate scaling distances and stuff.  If there's enough interest in 
the program in general maybe this will make it into 2.0.

Jim Biancolo wrote:
> If anyone is interested, I built a program for animating and sharing 
> Ultimate plays and drills.  There's more info here:
> 
> http://www.biancolo.com/UltimatePlaybook/index.html

---
Wayne Retter
[EMAIL PROTECTED]
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