On Mar 26, 2012, at 1:42 PM, Alex Taylor wrote:
> I am planning on applying to work on the “Non-Vacuum Gravity Simulator”
> project. I’m a first year university student studying Aeronautical
> Engineering in the UK, so I am confident that my mathematical skills are more
> than up to the levels of what will be needed for this. My programming skills
> aren’t quite as good, and that is something that I am working on at the
> moment, I intend to have some contribution to BRL-CAD up tomorrow, in the
> form of one of the contributor quickies.
Hello Alex and thanks for the introduction! That's certainly an interesting
and challenging project. It's also one that will need to build on prior
simulation efforts (src/libged/simulate) so being able to comprehend and work
with extending existing code is needed. I'd suggest studying the existing code
to see how much you understand and see if you can get it to run now. The
virtual machine image should have everything (Bullet) you need for the simulate
command in mged.
> I have put together a preliminary proposal on the brlcad wiki, at
> http://brlcad.org/wiki/User:Al_Da_Best and would welcome any feedback on it.
> Particularly on the content on the project, in terms of whether there is too
> much or not enough work there, as I’m not fantastic at judging how long
> things like this will take in advance. Current I am working on some more
> technical detail to put on there, and putting together a better goal’s list.
After you look at the current state of the code, perhaps identify what specific
coding tasks are remaining to perform a proper gravity simulation. Knowing the
current state of the simulator and how it is presently implemented (limitations
and all) is critical to knowing what work remains and how to achieve your
goals. Once you know what needs to be done, it'll be a little easier to
estimate how much time it might take to get there.
Cheers!
Sean
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