Hi, 
I have looked into the current implemented brep conversions, and found they 
work quiet well now. According to my proposal, after modifying the current 
implementations, I will add new conversions to the primitives not included yet. 
But now it's far before the time set in the proposal. I'd like to add new 
conversions first, and during that time I should continue test the implemented 
conversions (at the same time as I test the new conversions) and fixed them if 
I find bugs. What's your opinion?
And could anyone tell me (according to your experience), where are the problems 
still existing in the brep conversions now?
Although I have found some problems with the ray trace of some implicit 
primitives, such as revolve, hyp, but I'd like to first finish my original 
planned work, and dig into them after that.


Cheers!
Wu
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